a11y: setting accessible role and label for windows at the overview
https://bugzilla.gnome.org/show_bug.cgi?id=726670
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@ -8,6 +8,8 @@ const Meta = imports.gi.Meta;
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const Pango = imports.gi.Pango;
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const Pango = imports.gi.Pango;
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const Shell = imports.gi.Shell;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const St = imports.gi.St;
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const Atk = imports.gi.Atk;
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const Signals = imports.signals;
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const Signals = imports.signals;
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const DND = imports.ui.dnd;
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const DND = imports.ui.dnd;
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@ -121,6 +123,7 @@ const WindowClone = new Lang.Class({
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// the hierarchy that is sized to only the visible portion.
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// the hierarchy that is sized to only the visible portion.
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this.actor = new St.Widget({ reactive: true,
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this.actor = new St.Widget({ reactive: true,
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can_focus: true,
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can_focus: true,
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accessible_role: Atk.Role.PUSH_BUTTON,
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layout_manager: new WindowCloneLayout() });
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layout_manager: new WindowCloneLayout() });
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this.actor.add_child(this._windowClone);
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this.actor.add_child(this._windowClone);
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@ -424,6 +427,7 @@ const WindowOverlay = new Lang.Class({
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text: metaWindow.title });
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text: metaWindow.title });
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title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
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title._spacing = 0;
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title._spacing = 0;
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windowClone.actor.label_actor = title;
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this._updateCaptionId = metaWindow.connect('notify::title',
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this._updateCaptionId = metaWindow.connect('notify::title',
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Lang.bind(this, function(w) {
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Lang.bind(this, function(w) {
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