MessageTray: untangle click notifications
Previously, when you clicked on a notification, it would call this.source.clicked(), which would emit a 'clicked' signal on the source, and then various other stuff would happen from there. This used to make a little bit of sense, when clicking on a notification was supposed to do the same thing as clicking on its source, but makes less sense now, when clicking on the source itself *doesn't* call source.clicked()... Change it so that when you click on a notification, the notification emits 'clicked' itself, and the source notices that and calls its notificationClicked() method, and the various source subclasses do what they need to do with that, and Source no longer has a clicked method/signal. https://bugzilla.gnome.org/show_bug.cgi?id=631042
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@ -116,11 +116,6 @@ Notification.prototype = {
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this._capturedEventId = 0;
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this._keyPressId = 0;
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source.connect('clicked', Lang.bind(this,
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function() {
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this.emit('dismissed');
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}));
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source.connect('destroy', Lang.bind(this, this.destroy));
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this.actor = new St.Table({ name: 'notification',
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@ -130,7 +125,7 @@ Notification.prototype = {
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function (actor, event) {
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if (!this._actionArea ||
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!this._actionArea.contains(event.get_source()))
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this.source.clicked();
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this.emit('clicked');
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}));
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// The first line should have the title, followed by the
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@ -665,26 +660,26 @@ Source.prototype = {
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},
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notify: function(notification) {
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if (this.notification)
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if (this.notification) {
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this.notification.disconnect(this._notificationClickedId);
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this.notification.disconnect(this._notificationDestroyedId);
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}
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this.notification = notification;
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this._notificationClickedId = notification.connect('clicked', Lang.bind(this, this._notificationClicked));
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this._notificationDestroyedId = notification.connect('destroy', Lang.bind(this,
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function () {
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if (this.notification == notification) {
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this.notification = null;
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this._notificationDestroyedId = 0;
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this._notificationClickedId = 0;
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}
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}));
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this.emit('notify', notification);
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},
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clicked: function() {
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this.emit('clicked');
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},
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destroy: function() {
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this.emit('destroy');
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},
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@ -696,6 +691,10 @@ Source.prototype = {
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if (this._iconBin.child)
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this._iconBin.child.destroy();
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this._iconBin.child = icon;
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},
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// Default implementation is to do nothing, but subclass can override
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_notificationClicked: function(notification) {
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}
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};
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Signals.addSignalMethods(Source.prototype);
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@ -173,10 +173,6 @@ NotificationDaemon.prototype = {
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let source = new Source(title, pid);
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this._sources[pid] = source;
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source.connect('clicked', Lang.bind(this,
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function() {
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source.destroy();
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}));
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source.connect('destroy', Lang.bind(this,
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function() {
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delete this._sources[pid];
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@ -281,7 +277,7 @@ NotificationDaemon.prototype = {
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if (notification == null) {
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notification = new MessageTray.Notification(source, summary, body, { icon: iconActor });
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ndata.notification = notification;
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notification.connect('dismissed', Lang.bind(this,
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notification.connect('clicked', Lang.bind(this,
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function(n) {
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this._emitNotificationClosed(id, NotificationClosedReason.DISMISSED);
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}));
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@ -433,9 +429,9 @@ Source.prototype = {
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this.useNotificationIcon = false;
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},
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clicked: function() {
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_notificationClicked: function() {
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this.openApp();
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MessageTray.Source.prototype.clicked.call(this);
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this.destroy();
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},
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openApp: function() {
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@ -484,7 +484,7 @@ Source.prototype = {
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this.ICON_SIZE);
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},
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clicked: function() {
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_notificationClicked: function(notification) {
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channelDispatcher.EnsureChannelRemote(this._accountPath,
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{ 'org.freedesktop.Telepathy.Channel.ChannelType': Telepathy.CHANNEL_TEXT_NAME,
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'org.freedesktop.Telepathy.Channel.TargetHandle': this._targetHandle,
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@ -492,8 +492,6 @@ Source.prototype = {
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global.get_current_time(),
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'',
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Lang.bind(this, this._gotChannelRequest));
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MessageTray.Source.prototype.clicked.call(this);
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},
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_gotChannelRequest: function (chanReqPath, ex) {
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@ -66,7 +66,6 @@ WindowAttentionHandler.prototype = {
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source = new Source(app, window);
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this._sources[appId] = source;
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Main.messageTray.add(source);
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source.connect('clicked', Lang.bind(this, function() { source.destroy(); }));
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source.connect('destroy', Lang.bind(this, function() { delete this._sources[appId]; }));
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}
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@ -101,9 +100,8 @@ Source.prototype = {
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return this._app.create_icon_texture(this.ICON_SIZE);
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},
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clicked : function() {
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_notificationClicked : function(notification) {
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Main.activateWindow(this._window);
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MessageTray.Source.prototype.clicked.call(this);
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this.destroy();
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}
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};
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