renameFolderMenu: Use a custom menu item inheriting from PopupBaseMenuItem
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu expects to have PopupBaseMenuItem based children with a delegate set. Instead of using a custom menu with a customized box acting as menu item,just add a RenameFolderMenuItem that inherits from the parent, adjusting the features as we need them. In fact, the rename folder menu item doesn't need any label, padding or default styling so we can reuse PopupMenuBaseItem after we use our styling properties and we set the Ornament to HIDDEN. To get the proper style in place, define rename-folder-popup and rename-folder-popup-item to override the default popup-menu-item rule padding instead of using margins. Pass the menu item as menu's focusActor as this will key-focus it on pop-up, by overriding the key_focus_in() vfunc we can then delegate the focus handling to the entry's clutter-text. Also override the map() vfunc in order to update the entry's content before mapping the entry. Finally, use the item's activate method in order to tell the parent menu we're done with it and that the menu can be closed. As consequence we can also remove the menu's popup() method, and just use the default open(). https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720
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@ -610,13 +610,12 @@ StScrollBar {
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border-bottom-style: solid;
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border-bottom-style: solid;
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}
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}
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// Rename popup
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// Rename popup
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.rename-folder-popup {
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.rename-folder-popup-box {
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.rename-folder-popup-item {
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spacing: 6px;
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spacing: 6px;
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margin-left: 12px;
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&:ltr, &:rtl { padding: 0, 12px; }
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margin-right: 12px;
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}
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}
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}
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// Background menu
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// Background menu
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@ -1699,7 +1699,7 @@ var FolderIcon = class FolderIcon {
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}
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}
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this.actor.set_hover(true);
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this.actor.set_hover(true);
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this._menu.popup();
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this._menu.open();
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this._menuManager.ignoreRelease();
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this._menuManager.ignoreRelease();
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}
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}
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@ -1713,27 +1713,23 @@ var FolderIcon = class FolderIcon {
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};
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};
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Signals.addSignalMethods(FolderIcon.prototype);
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Signals.addSignalMethods(FolderIcon.prototype);
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var RenameFolderMenu = class RenameFolderMenu extends PopupMenu.PopupMenu {
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var RenameFolderMenuItem = GObject.registerClass(
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constructor(source, folder) {
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class RenameFolderMenuItem extends PopupMenu.PopupBaseMenuItem {
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super(source.actor, 0.5, St.Side.BOTTOM);
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_init(folder) {
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super._init({
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style_class: 'rename-folder-popup-item',
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reactive: false,
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});
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this.setOrnament(PopupMenu.Ornament.HIDDEN);
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this._folder = folder;
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this._folder = folder;
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// We want to keep the item hovered while the menu is up
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this.blockSourceEvents = true;
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let box = new St.BoxLayout({ style_class: 'rename-folder-popup-box' });
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this.box.add_child(box);
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// Entry
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// Entry
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this._entry = new St.Entry({
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this._entry = new St.Entry({
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x_expand: true,
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x_expand: true,
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width: 200,
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width: 200,
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});
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});
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box.add_child(this._entry);
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this.add_child(this._entry);
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// Focus the text entry on menu pop-up
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this.focusActor = this._entry.clutter_text;
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this._entry.clutter_text.connect(
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this._entry.clutter_text.connect(
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'notify::text', this._validate.bind(this));
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'notify::text', this._validate.bind(this));
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@ -1748,30 +1744,20 @@ var RenameFolderMenu = class RenameFolderMenu extends PopupMenu.PopupMenu {
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can_focus: true,
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can_focus: true,
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label: _('Rename'),
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label: _('Rename'),
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});
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});
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box.add_child(this._button);
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this.add_child(this._button);
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this._button.connect('clicked', this._updateFolderName.bind(this));
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this._button.connect('clicked', this._updateFolderName.bind(this));
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// Chain our visibility and lifecycle to that of the source
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this._sourceMappedId = source.actor.connect('notify::mapped', () => {
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if (!source.actor.mapped)
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this.close();
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});
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source.actor.connect('destroy', () => {
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source.actor.disconnect(this._sourceMappedId);
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this.destroy();
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});
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Main.uiGroup.add_actor(this.actor);
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}
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}
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popup() {
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vfunc_map() {
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let folderName = _getFolderName(this._folder);
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this._entry.text = _getFolderName(this._folder);
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this._entry.clutter_text.set_selection(0, -1);
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super.vfunc_map();
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}
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this._entry.text = folderName;
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vfunc_key_focus_in() {
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this._entry.clutter_text.set_selection(0, folderName.length);
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super.vfunc_key_focus_in();
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this._entry.clutter_text.grab_key_focus();
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this.open();
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}
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}
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_isValidFolderName() {
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_isValidFolderName() {
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@ -1794,7 +1780,35 @@ var RenameFolderMenu = class RenameFolderMenu extends PopupMenu.PopupMenu {
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let newFolderName = this._entry.text.trim();
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let newFolderName = this._entry.text.trim();
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this._folder.set_string('name', newFolderName);
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this._folder.set_string('name', newFolderName);
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this._folder.set_boolean('translate', false);
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this._folder.set_boolean('translate', false);
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this.close();
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this.activate(Clutter.get_current_event());
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}
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});
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var RenameFolderMenu = class RenameFolderMenu extends PopupMenu.PopupMenu {
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constructor(source, folder) {
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super(source.actor, 0.5, St.Side.BOTTOM);
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this.actor.add_style_class_name('rename-folder-popup');
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// We want to keep the item hovered while the menu is up
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this.blockSourceEvents = true;
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let menuItem = new RenameFolderMenuItem(folder);
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this.addMenuItem(menuItem);
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// Focus the text entry on menu pop-up
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this.focusActor = menuItem;
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// Chain our visibility and lifecycle to that of the source
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this._sourceMappedId = source.actor.connect('notify::mapped', () => {
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if (!source.actor.mapped)
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this.close();
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});
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source.actor.connect('destroy', () => {
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source.actor.disconnect(this._sourceMappedId);
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this.destroy();
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});
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Main.uiGroup.add_actor(this.actor);
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}
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}
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};
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};
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Signals.addSignalMethods(RenameFolderMenu.prototype);
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Signals.addSignalMethods(RenameFolderMenu.prototype);
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