workspaceThumbnail: Don't keep stale clones in list
If a clone gets destroyed before the corresponding MetaWindow is removed from the workspace, we will still find it in the list of clones and try to destroy it again. Avoid the resulting warnings by updating the list of clones immediately when a clone is destroyed. https://bugzilla.gnome.org/show_bug.cgi?id=791233
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@ -372,16 +372,9 @@ var WorkspaceThumbnail = new Lang.Class({
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},
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},
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_doRemoveWindow(metaWin) {
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_doRemoveWindow(metaWin) {
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// find the position of the window in our list
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let clone = this._removeWindowClone(metaWin);
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let index = this._lookupIndex (metaWin);
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if (clone)
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clone.destroy();
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if (index == -1)
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return;
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let clone = this._windows[index];
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this._windows.splice(index, 1);
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clone.destroy();
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},
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},
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_doAddWindow(metaWin) {
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_doAddWindow(metaWin) {
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@ -533,6 +526,9 @@ var WorkspaceThumbnail = new Lang.Class({
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clone.connect('drag-end', () => {
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clone.connect('drag-end', () => {
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Main.overview.endWindowDrag(clone.metaWindow);
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Main.overview.endWindowDrag(clone.metaWindow);
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});
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});
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clone.actor.connect('destroy', () => {
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this._removeWindowClone(clone.metaWindow);
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});
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this._contents.add_actor(clone.actor);
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this._contents.add_actor(clone.actor);
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if (this._windows.length == 0)
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if (this._windows.length == 0)
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@ -545,6 +541,16 @@ var WorkspaceThumbnail = new Lang.Class({
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return clone;
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return clone;
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},
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},
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_removeWindowClone(metaWin) {
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// find the position of the window in our list
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let index = this._lookupIndex (metaWin);
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if (index == -1)
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return null;
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return this._windows.splice(index, 1).pop();
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},
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activate(time) {
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activate(time) {
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if (this.state > ThumbnailState.NORMAL)
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if (this.state > ThumbnailState.NORMAL)
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return;
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return;
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