Enable insertion and removal of menus
This patch adds the method "removeMenu" to PopupMenuManager, to allow for removal of menus after they're inserted. In order to do this, it needs to store along with the menu all the relevant signal connections, that are disconnected when the menu is removed. Also adds a parameter "position" to "addMenu", so that menus can added in arbitrary order (in particular to reintroduce those which were removed). This patch is intended towards dynamic menu users, like extensions for application lists, docks, sidebars showing recent documents or favourites, as well as advanced system tray implementations. https://bugzilla.gnome.org/show_bug.cgi?id=622730
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@ -429,17 +429,45 @@ PopupMenuManager.prototype = {
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this._delayedMenus = [];
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this._delayedMenus = [];
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},
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},
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addMenu: function(menu, noGrab) {
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addMenu: function(menu, noGrab, position) {
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this._menus.push(menu);
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let menudata = {
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menu.connect('open-state-changed', Lang.bind(this, this._onMenuOpenState));
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menu: menu,
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menu.connect('activate', Lang.bind(this, this._onMenuActivated));
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openStateChangeId: menu.connect('open-state-changed', Lang.bind(this, this._onMenuOpenState)),
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activateId: menu.connect('activate', Lang.bind(this, this._onMenuActivated)),
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enterId: 0,
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buttonPressId: 0
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};
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let source = menu.sourceActor;
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let source = menu.sourceActor;
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if (source) {
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if (source) {
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source.connect('enter-event', Lang.bind(this, this._onMenuSourceEnter, menu));
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menudata.enterId = source.connect('enter-event', Lang.bind(this, this._onMenuSourceEnter, menu));
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if (!noGrab)
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if (!noGrab)
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source.connect('button-press-event', Lang.bind(this, this._onMenuSourcePress, menu));
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menudata.buttonPressId = source.connect('button-press-event', Lang.bind(this, this._onMenuSourcePress, menu));
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}
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}
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if (position == undefined)
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this._menus.push(menudata);
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else
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this._menus.splice(position, 0, menudata);
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},
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removeMenu: function(menu) {
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if (menu == this._activeMenu)
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this._closeMenu();
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let position = this._findMenu(menu);
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if (position == -1) // not a menu we manage
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return;
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let menudata = this._menus[position];
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menu.disconnect(menudata.openStateChangeId);
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menu.disconnect(menudata.activateId);
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if (menudata.enterId)
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menu.sourceActor.disconnect(menudata.enterId);
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if (menudata.buttonPressId)
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menu.sourceActor.disconnect(menudata.buttonPressId);
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this._menus.splice(position, 1);
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},
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},
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grab: function() {
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grab: function() {
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@ -505,13 +533,22 @@ PopupMenuManager.prototype = {
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_eventIsOnAnyMenuSource: function(event) {
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_eventIsOnAnyMenuSource: function(event) {
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let src = event.get_source();
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let src = event.get_source();
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for (let i = 0; i < this._menus.length; i++) {
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for (let i = 0; i < this._menus.length; i++) {
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let menu = this._menus[i];
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let menu = this._menus[i].menu;
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if (menu.sourceActor && menu.sourceActor.contains(src))
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if (menu.sourceActor && menu.sourceActor.contains(src))
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return true;
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return true;
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}
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}
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return false;
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return false;
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},
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},
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_findMenu: function(item) {
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for (let i = 0; i < this._menus.length; i++) {
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let menudata = this._menus[i];
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if (item == menudata.menu)
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return i;
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}
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return -1;
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},
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_onEventCapture: function(actor, event) {
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_onEventCapture: function(actor, event) {
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if (!this.grabbed)
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if (!this.grabbed)
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return false;
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return false;
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@ -542,7 +579,8 @@ PopupMenuManager.prototype = {
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&& (event.get_key_symbol() == Clutter.Left
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&& (event.get_key_symbol() == Clutter.Left
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|| event.get_key_symbol() == Clutter.Right)) {
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|| event.get_key_symbol() == Clutter.Right)) {
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let direction = event.get_key_symbol() == Clutter.Right ? 1 : -1;
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let direction = event.get_key_symbol() == Clutter.Right ? 1 : -1;
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let next = findNextInCycle(this._menus, this._activeMenu, direction);
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let pos = this._findMenu(this._activeMenu);
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let next = this._menus[mod(pos + direction, this._menus.length)].menu;
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if (next != this._activeMenu) {
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if (next != this._activeMenu) {
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this._activeMenu.close();
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this._activeMenu.close();
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next.open();
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next.open();
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