panel: Update corners' nearest button on session mode change

With panel buttons changing dynamically on session mode changes we can
no longer rely on a corner's respective box style-changed signal to
find the nearest button.

Instead, make the panel take care of telling the corners to look for a
new button when buttons are changed.

https://bugzilla.gnome.org/show_bug.cgi?id=690180
This commit is contained in:
Rui Matos 2012-12-13 22:35:00 +01:00
parent 906ec3c8a9
commit d87db04e55

View File

@ -751,12 +751,9 @@ const ActivitiesButton = new Lang.Class({
const PanelCorner = new Lang.Class({
Name: 'PanelCorner',
_init: function(box, side) {
_init: function(side) {
this._side = side;
this._box = box;
this._box.connect('style-changed', Lang.bind(this, this._boxStyleChanged));
this.actor = new St.DrawingArea({ style_class: 'panel-corner' });
this.actor.connect('style-changed', Lang.bind(this, this._styleChanged));
this.actor.connect('repaint', Lang.bind(this, this._repaint));
@ -812,12 +809,12 @@ const PanelCorner = new Lang.Class({
return children[index];
},
_boxStyleChanged: function() {
setStyleParent: function(box) {
let side = this._side;
let rtlAwareContainer = this._box instanceof St.BoxLayout;
let rtlAwareContainer = box instanceof St.BoxLayout;
if (rtlAwareContainer &&
this._box.get_text_direction() == Clutter.TextDirection.RTL) {
box.get_text_direction() == Clutter.TextDirection.RTL) {
if (this._side == St.Side.LEFT)
side = St.Side.RIGHT;
else if (this._side == St.Side.RIGHT)
@ -826,9 +823,9 @@ const PanelCorner = new Lang.Class({
let button;
if (side == St.Side.LEFT)
button = this._findLeftmostButton(this._box);
button = this._findLeftmostButton(box);
else if (side == St.Side.RIGHT)
button = this._findRightmostButton(this._box);
button = this._findRightmostButton(box);
if (button) {
if (this._button && this._buttonStyleChangedSignalId) {
@ -963,17 +960,10 @@ const Panel = new Lang.Class({
this._rightBox = new St.BoxLayout({ name: 'panelRight' });
this.actor.add_actor(this._rightBox);
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL)
this._leftCorner = new PanelCorner(this._rightBox, St.Side.LEFT);
else
this._leftCorner = new PanelCorner(this._leftBox, St.Side.LEFT);
this._leftCorner = new PanelCorner(St.Side.LEFT);
this.actor.add_actor(this._leftCorner.actor);
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL)
this._rightCorner = new PanelCorner(this._leftBox, St.Side.RIGHT);
else
this._rightCorner = new PanelCorner(this._rightBox, St.Side.RIGHT);
this._rightCorner = new PanelCorner(St.Side.RIGHT);
this.actor.add_actor(this._rightCorner.actor);
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
@ -1146,6 +1136,14 @@ const Panel = new Lang.Class({
this._sessionStyle = Main.sessionMode.panelStyle;
if (this._sessionStyle)
this._addStyleClassName(this._sessionStyle);
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL) {
this._leftCorner.setStyleParent(this._rightBox);
this._rightCorner.setStyleParent(this._leftBox);
} else {
this._leftCorner.setStyleParent(this._leftBox);
this._rightCorner.setStyleParent(this._rightBox);
}
},
_hideIndicators: function() {