Add deferred work system

Previously we had various things watching for notify::mapped so
we could be more lazy about updating non-visible actors, but it
was fairly ad-hoc.

The deferred work system unifies these callbacks, and also adds
a timeout so that we don't delay changes arbitrarily; this way we
avoid a storm of work if you stay out of the overview for a while,
then go in.

https://bugzilla.gnome.org/show_bug.cgi?id=603522
This commit is contained in:
Colin Walters
2009-12-03 12:19:38 -05:00
parent b03fa1ebf7
commit d624db18c5
3 changed files with 130 additions and 34 deletions

View File

@ -236,7 +236,7 @@ BaseWellItem.prototype = {
reactive: true });
this.actor._delegate = this;
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('notify::mapped', Lang.bind(this, this._onMapped));
this._workId = Main.initializeDeferredWork(this.actor, Lang.bind(this, this._rerenderGlow));
let box = new St.BoxLayout({ vertical: true });
this.actor.set_child(box);
@ -262,8 +262,7 @@ BaseWellItem.prototype = {
this._glowBox.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._nameBox.add_actor(this._glowBox);
this._glowBox.lower(this._name);
this._appWindowChangedId = this.app.connect('windows-changed', Lang.bind(this, this._rerenderGlow));
this._rerenderGlow();
this._appWindowChangedId = this.app.connect('windows-changed', Lang.bind(this, this._queueRerenderGlow));
box.add(nameBox);
@ -319,18 +318,11 @@ BaseWellItem.prototype = {
this.app.disconnect(this._appWindowChangedId);
},
_onMapped: function() {
if (!this._queuedGlowRerender)
return;
this._queuedGlowRerender = false;
this._rerenderGlow();
_queueRerenderGlow: function() {
Main.queueDeferredWork(this._workId);
},
_rerenderGlow: function() {
if (!this.actor.mapped) {
this._queuedGlowRerender = true;
return;
}
this._glowBox.destroy_children();
let glowPath = GLib.filename_to_uri(global.imagedir + 'app-well-glow.png', '');
let windows = this.app.get_windows();
@ -956,8 +948,7 @@ AppWell.prototype = {
x_align: Big.BoxAlignment.CENTER });
this.actor._delegate = this;
this._pendingRedisplay = false;
this.actor.connect('notify::mapped', Lang.bind(this, this._onMappedNotify));
this._workId = Main.initializeDeferredWork(this.actor, Lang.bind(this, this._redisplay));
this._grid = new WellGrid();
this.actor.append(this._grid.actor, Big.BoxPackFlags.EXPAND);
@ -965,12 +956,9 @@ AppWell.prototype = {
this._tracker = Shell.WindowTracker.get_default();
this._appSystem = Shell.AppSystem.get_default();
this._appSystem.connect('installed-changed', Lang.bind(this, this._redisplay));
AppFavorites.getAppFavorites().connect('changed', Lang.bind(this, this._redisplay));
this._tracker.connect('app-running-changed', Lang.bind(this, this._redisplay));
this._redisplay();
this._appSystem.connect('installed-changed', Lang.bind(this, this._queueRedisplay));
AppFavorites.getAppFavorites().connect('changed', Lang.bind(this, this._queueRedisplay));
this._tracker.connect('app-running-changed', Lang.bind(this, this._queueRedisplay));
},
_appIdListToHash: function(apps) {
@ -980,20 +968,11 @@ AppWell.prototype = {
return ids;
},
_onMappedNotify: function() {
let mapped = this.actor.mapped;
if (mapped && this._pendingRedisplay)
this._redisplay();
_queueRedisplay: function () {
Main.queueDeferredWork(this._workId);
},
_redisplay: function () {
let mapped = this.actor.mapped;
if (!mapped) {
this._pendingRedisplay = true;
return;
}
this._pendingRedisplay = false;
this._grid.removeAll();
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();