viewSelector: don't process key presses from capture-event
Rather than connecting to stage::capture-event and then trying to guess whether or not a given key-press should be handled by us or not, handle the end-search-on-Escape case from entry::key-press-event (since it only makes sense when the entry is focused anyway) and the start-search-on-printable-key case from stage::key-press-event (which will only get the events that no other actor wanted for itself). Similarly, do exit-overview-on-Escape and switch-panes cases from stage::key-press-event, rather than viewSelector.actor::key-press-event, so that they will work correctly even if the keyboard focus is somewhere else. (Also fix a longstanding bug in the pane-switching code, which was supposed to be disabled when a search was active, but was checking a non-existent variable.) https://bugzilla.gnome.org/show_bug.cgi?id=642502
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@ -513,7 +513,7 @@ Overview.prototype = {
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if (this._shown)
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return;
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// Do this manually instead of using _syncInputMode, to handle failure
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if (!Main.pushModal(this.viewSelector.actor))
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if (!Main.pushModal(this._group))
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return;
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this._modal = true;
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this._animateVisible();
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@ -80,19 +80,17 @@ ViewTab.prototype = {
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};
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function SearchTab(focusBase) {
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this._init(focusBase);
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function SearchTab() {
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this._init();
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}
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SearchTab.prototype = {
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__proto__: BaseTab.prototype,
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_init: function(focusBase) {
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this._searchActive = false;
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_init: function() {
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this.active = false;
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this._searchPending = false;
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this._keyPressId = 0;
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this._searchTimeoutId = 0;
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this._focusBase = focusBase;
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this._searchSystem = new Search.SearchSystem();
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this._openSearchSystem = new Search.OpenSearchSystem();
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@ -105,6 +103,7 @@ SearchTab.prototype = {
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hint_text: _("Type to search..."),
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track_hover: true });
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this._text = this._entry.clutter_text;
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this._text.connect('key-press-event', Lang.bind(this, this._onKeyPress));
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this._inactiveIcon = new St.Icon({ style_class: 'search-entry-icon',
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icon_name: 'edit-find',
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@ -142,29 +141,16 @@ SearchTab.prototype = {
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this._capturedEventId = 0;
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},
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show: function() {
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BaseTab.prototype.show.call(this);
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if (this._keyPressId == 0)
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this._keyPressId = this._text.connect('key-press-event',
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Lang.bind(this, this._onKeyPress));
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},
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hide: function() {
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BaseTab.prototype.hide.call(this);
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if (this._keyPressId > 0) {
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this._text.disconnect(this._keyPressId);
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this._keyPressId = 0;
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}
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this._reset();
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},
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_reset: function () {
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this._text.text = '';
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// Return focus to the viewSelector
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global.stage.set_key_focus(this._focusBase);
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global.stage.set_key_focus(null);
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this._text.set_cursor_visible(true);
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this._text.set_selection(0, 0);
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@ -172,10 +158,7 @@ SearchTab.prototype = {
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_updateCursorVisibility: function() {
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let focus = global.stage.get_key_focus();
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if (focus == this._focusBase || focus == this._text)
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this._text.set_cursor_visible(true);
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else
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this._text.set_cursor_visible(false);
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this._text.set_cursor_visible(focus == this._text);
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},
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_onMapped: function() {
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@ -198,19 +181,24 @@ SearchTab.prototype = {
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this._searchResults.createProviderMeta(provider);
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},
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startSearch: function(event) {
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global.stage.set_key_focus(this._text);
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this._text.event(event, false);
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},
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// the entry does not show the hint
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_isActivated: function() {
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return this._text.text == this._entry.get_text();
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},
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_onTextChanged: function (se, prop) {
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let searchPreviouslyActive = this._searchActive;
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this._searchActive = this._entry.get_text() != '';
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this._searchPending = this._searchActive && !searchPreviouslyActive;
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let searchPreviouslyActive = this.active;
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this.active = this._entry.get_text() != '';
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this._searchPending = this.active && !searchPreviouslyActive;
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if (this._searchPending) {
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this._searchResults.startingSearch();
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}
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if (this._searchActive) {
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if (this.active) {
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this._entry.set_secondary_icon(this._activeIcon);
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if (this._iconClickedId == 0) {
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@ -228,7 +216,7 @@ SearchTab.prototype = {
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this._entry.set_secondary_icon(this._inactiveIcon);
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this.emit('search-cancelled');
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}
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if (!this._searchActive) {
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if (!this.active) {
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if (this._searchTimeoutId > 0) {
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Mainloop.source_remove(this._searchTimeoutId);
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this._searchTimeoutId = 0;
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@ -243,63 +231,35 @@ SearchTab.prototype = {
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_onKeyPress: function(entry, event) {
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let symbol = event.get_key_symbol();
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if (symbol == Clutter.Up) {
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if (!this._searchActive)
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if (!this.active)
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return true;
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this._searchResults.selectUp(false);
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return true;
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} else if (symbol == Clutter.Down) {
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if (!this._searchActive)
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if (!this.active)
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return true;
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this._searchResults.selectDown(false);
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return true;
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} else if (symbol == Clutter.Escape) {
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if (this._isActivated()) {
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this._reset();
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return true;
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}
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}
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return false;
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},
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_onCapturedEvent: function(actor, event) {
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let source = event.get_source();
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switch (event.type()) {
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case Clutter.EventType.BUTTON_PRESS:
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if (event.type() == Clutter.EventType.BUTTON_PRESS) {
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let source = event.get_source();
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if (source != this._text && this._text.text == '') {
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// the user clicked outside after activating the entry, but
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// with no search term entered - cancel the search
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if (source != this._text && this._text.text == '')
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this._reset();
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break;
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case Clutter.EventType.KEY_PRESS:
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// If some "special" actor grabbed the focus (run
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// dialog, looking glass); we don't want to interfere
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// with that
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let focus = global.stage.get_key_focus();
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if (focus != this._focusBase && focus != this._text)
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return false;
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let sym = event.get_key_symbol();
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// If we have an active search, Escape cancels it - if we
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// haven't, the key is ignored
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if (sym == Clutter.Escape)
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if (this._isActivated()) {
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this._reset();
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return true;
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} else {
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return false;
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}
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// Ignore non-printable keys
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if (!Clutter.keysym_to_unicode(sym))
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return false;
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// Search started - move the key focus to the entry and
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// "repeat" the event
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if (!this._isActivated()) {
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global.stage.set_key_focus(this._text);
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this._text.event(event, false);
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}
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break;
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this._reset();
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}
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}
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return false;
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@ -323,8 +283,6 @@ ViewSelector.prototype = {
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_init : function() {
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this.actor = new St.BoxLayout({ name: 'viewSelector',
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vertical: true });
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this.actor.connect('key-press-event',
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Lang.bind(this, this._onKeyPress));
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// The tab bar is located at the top of the view selector and
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// holds both "normal" tab labels and the search entry. The former
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@ -358,7 +316,7 @@ ViewSelector.prototype = {
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this._tabs = [];
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this._activeTab = null;
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this._searchTab = new SearchTab(this.actor);
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this._searchTab = new SearchTab();
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this._searchArea.set_child(this._searchTab.title);
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this._addTab(this._searchTab);
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@ -369,10 +327,22 @@ ViewSelector.prototype = {
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Main.overview.connect('item-drag-begin',
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Lang.bind(this, this._switchDefaultTab));
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Main.overview.connect('showing',
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Lang.bind(this, this._switchDefaultTab));
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Main.overview.connect('hiding',
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Lang.bind(this, this._switchDefaultTab));
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this._stageKeyPressId = 0;
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Main.overview.connect('showing', Lang.bind(this,
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function () {
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this._switchDefaultTab();
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this._stageKeyPressId = global.stage.connect('key-press-event',
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Lang.bind(this, this._onStageKeyPress));
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}));
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Main.overview.connect('hiding', Lang.bind(this,
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function () {
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this._switchDefaultTab();
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if (this._stageKeyPressId != 0) {
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global.stage.disconnect(this._stageKeyPressId);
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this._stageKeyPressId = 0;
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}
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}));
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// Public constraints which may be used to tie actors' height or
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// vertical position to the current tab's content; as the content's
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@ -527,22 +497,25 @@ ViewSelector.prototype = {
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}));
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},
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_onKeyPress: function(actor, event) {
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_onStageKeyPress: function(actor, event) {
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let modifiers = Shell.get_event_state(event);
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let symbol = event.get_key_symbol();
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if (symbol == Clutter.Escape) {
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Main.overview.hide();
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return true;
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} else if (modifiers & Clutter.ModifierType.CONTROL_MASK) {
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if (symbol == Clutter.Page_Up) {
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if (!this._searchActive)
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if (!this._searchTab.active)
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this._prevTab();
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return true;
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} else if (symbol == Clutter.Page_Down) {
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if (!this._searchActive)
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if (!this._searchTab.active)
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this._nextTab();
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return true;
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}
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} else if (Clutter.keysym_to_unicode(symbol)) {
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this._searchTab.startSearch(event);
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}
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return false;
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},
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