Workaround being allocated 0x0
Because of a chain of bugs we could end up getting allocated 0x0, and this would cause the WellGrid allocation code to be unhappy. See http://bugzilla.openedhand.com/show_bug.cgi?id=1831 Simply treat 0 as "unlimited" i.e. equivalent to -1. https://bugzilla.gnome.org/show_bug.cgi?id=597586
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@ -695,7 +695,10 @@ WellGrid.prototype = {
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return [0, WELL_DEFAULT_COLUMNS, 0, 0];
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return [0, WELL_DEFAULT_COLUMNS, 0, 0];
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let nColumns = 0;
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let nColumns = 0;
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let usedWidth = 0;
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let usedWidth = 0;
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if (forWidth < 0) {
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// Big.Box will allocate us at 0x0 if we are not visible; this is probably a
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// Big.Box bug but it can't be fixed because if children are skipped in allocate()
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// Clutter gets confused (see http://bugzilla.openedhand.com/show_bug.cgi?id=1831)
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if (forWidth <= 0) {
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nColumns = WELL_DEFAULT_COLUMNS;
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nColumns = WELL_DEFAULT_COLUMNS;
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} else {
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} else {
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while (nColumns < WELL_DEFAULT_COLUMNS &&
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while (nColumns < WELL_DEFAULT_COLUMNS &&
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@ -720,7 +723,7 @@ WellGrid.prototype = {
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let rows = Math.ceil(children.length / nColumns);
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let rows = Math.ceil(children.length / nColumns);
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let itemWidth;
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let itemWidth;
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if (forWidth < 0) {
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if (forWidth <= 0) {
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itemWidth = itemNaturalWidth;
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itemWidth = itemNaturalWidth;
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} else {
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} else {
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itemWidth = Math.floor(forWidth / nColumns);
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itemWidth = Math.floor(forWidth / nColumns);
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