Make "global" global.

Rather than doing "let global = Shell.Global.get()" everywhere we
need it, just create a global variable called "global".

http://bugzilla.gnome.org/show_bug.cgi?id=594546
This commit is contained in:
Dan Winship 2009-09-08 16:12:50 -04:00
parent 0882da0a71
commit d0d79c5b3e
13 changed files with 4 additions and 82 deletions

View File

@ -36,8 +36,6 @@ function AltTabPopup() {
AltTabPopup.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new Big.Box({ background_color : POPUP_BG_COLOR,
corner_radius: POPUP_GRID_SPACING,
padding: POPUP_GRID_SPACING,
@ -140,8 +138,6 @@ AltTabPopup.prototype = {
},
show : function(initialSelection) {
let global = Shell.Global.get();
global.window_group.add_actor(this._overlay);
this._overlay.raise_top();
this._overlay.show();
@ -234,8 +230,6 @@ AltTabPopup.prototype = {
},
_adjust_overlay : function() {
let global = Shell.Global.get();
if (this._selected && this._selected.icon_rect) {
// We want to highlight a specific rectangle within the
// task bar, so rearrange the pieces of the overlay to

View File

@ -1089,8 +1089,6 @@ AppWell.prototype = {
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
let appSystem = Shell.AppSystem.get_default();
let app = null;

View File

@ -18,8 +18,6 @@ function Chrome() {
Chrome.prototype = {
_init: function() {
let global = Shell.Global.get();
// The group itself has zero size so it doesn't interfere with DND
this.actor = new Clutter.Group({ width: 0, height: 0 });
global.stage.add_actor(this.actor);
@ -238,7 +236,6 @@ Chrome.prototype = {
},
_windowsRestacked: function() {
let global = Shell.Global.get();
let windows = global.get_windows();
// The chrome layer should be visible unless there is a window
@ -280,7 +277,6 @@ Chrome.prototype = {
},
_updateRegions: function() {
let global = Shell.Global.get();
let rects = [], struts = [], i;
delete this._updateRegionIdle;

View File

@ -92,7 +92,6 @@ Pane.prototype = {
let chromeTop = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL,
spacing: 6 });
let global = Shell.Global.get();
let closeIconUri = "file://" + global.imagedir + "close.svg";
let closeIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
closeIconUri,
@ -288,7 +287,6 @@ SearchEntry.prototype = {
padding_right: 4 });
box.append(this._iconBox, Big.BoxPackFlags.END);
let global = Shell.Global.get();
let magnifierUri = "file://" + global.imagedir + "magnifier.svg";
this._magnifierIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
magnifierUri, 18, 18);
@ -408,7 +406,6 @@ BackLink.prototype = {
border_right: SECTION_BORDER,
border_color: SECTION_BORDER_COLOR });
let global = Shell.Global.get();
let backIconUri = "file://" + global.imagedir + "back.svg";
let backIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
backIconUri,
@ -557,8 +554,6 @@ function Dash() {
Dash.prototype = {
_init : function() {
let global = Shell.Global.get();
// dash and the popup panes need to be reactive so that the clicks in unoccupied places on them
// are not passed to the transparent background underneath them. This background is used for the workspaces area when
// the additional dash panes are being shown and it handles clicks by closing the additional panes, so that the user
@ -786,7 +781,6 @@ Dash.prototype = {
},
show: function() {
let global = Shell.Global.get();
global.stage.set_key_focus(this._searchEntry.entry);
},

View File

@ -88,7 +88,6 @@ GenericDisplayItem.prototype = {
spacing: DEFAULT_PADDING });
this._infoContent.append(this._infoText, Big.BoxPackFlags.EXPAND);
let global = Shell.Global.get();
let infoIconUri = "file://" + global.imagedir + "info.svg";
let infoIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
infoIconUri,
@ -502,7 +501,6 @@ GenericDisplay.prototype = {
Mainloop.idle_add(Lang.bind(this,
function() {
let [child, x, y, mask] = Gdk.Screen.get_default().get_root_window().get_pointer();
let global = Shell.Global.get();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE,
x, y);
if (actor != null) {

View File

@ -249,7 +249,6 @@ function Inspector() {
Inspector.prototype = {
_init: function() {
let global = Shell.Global.get();
let width = 150;
let eventHandler = new Big.Box({ background_color: LG_BACKGROUND_COLOR,
border: 1,
@ -274,7 +273,6 @@ Inspector.prototype = {
}));
eventHandler.connect('button-press-event', Lang.bind(this, function (actor, event) {
let global = Shell.Global.get();
Clutter.ungrab_pointer(eventHandler);
let [stageX, stageY] = event.get_coords();
@ -288,7 +286,6 @@ Inspector.prototype = {
}));
eventHandler.connect('motion-event', Lang.bind(this, function (actor, event) {
let global = Shell.Global.get();
let [stageX, stageY] = event.get_coords();
let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
stageX,
@ -312,8 +309,6 @@ function LookingGlass() {
LookingGlass.prototype = {
_init : function() {
let global = Shell.Global.get();
this._idleHistorySaveId = 0;
let historyPath = global.configdir + "/lookingglass-history.txt";
this._historyFile = Gio.file_new_for_path(historyPath);
@ -558,7 +553,6 @@ LookingGlass.prototype = {
if (!Main.beginModal())
return;
let global = Shell.Global.get();
global.stage.set_key_focus(this._entry);
Tweener.addTween(this.actor, { time: 0.5,

View File

@ -33,7 +33,10 @@ let recorder = null;
let inModal = false;
function start() {
let global = Shell.Global.get();
// Add a binding for "global" in the global JS namespace; (gjs
// keeps the web browser convention of having that namespace be
// called "window".)
window.global = Shell.Global.get();
Gio.DesktopAppInfo.set_desktop_env("GNOME");
@ -102,7 +105,6 @@ function start() {
}
function _relayout() {
let global = Shell.Global.get();
panel.actor.set_size(global.screen_width, Panel.PANEL_HEIGHT);
overview.relayout();
}
@ -114,8 +116,6 @@ function _relayout() {
// is called.)
function _removeUnusedWorkspaces() {
let global = Shell.Global.get();
let windows = global.get_windows();
let maxWorkspace = 0;
for (let i = 0; i < windows.length; i++) {
@ -187,7 +187,6 @@ function _globalKeyPressHandler(actor, event) {
// the stage. Returns true if we successfully grabbed the keyboard and
// went modal, false otherwise
function beginModal() {
let global = Shell.Global.get();
let timestamp = global.screen.get_display().get_current_time();
if (!global.begin_modal(timestamp))
@ -200,7 +199,6 @@ function beginModal() {
}
function endModal() {
let global = Shell.Global.get();
let timestamp = global.screen.get_display().get_current_time();
global.end_modal(timestamp);
@ -217,7 +215,6 @@ function createLookingGlass() {
}
function createAppLaunchContext() {
let global = Shell.Global.get();
let screen = global.screen;
let display = screen.get_display();

View File

@ -82,8 +82,6 @@ Overview.prototype = {
_init : function() {
let me = this;
let global = Shell.Global.get();
this._group = new Clutter.Group();
this._group._delegate = this;
@ -131,8 +129,6 @@ Overview.prototype = {
},
_recalculateGridSizes: function () {
let global = Shell.Global.get();
wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
// We divide the screen into an imaginary grid which helps us determine the layout of
@ -147,8 +143,6 @@ Overview.prototype = {
},
relayout: function () {
let global = Shell.Global.get();
let screenHeight = global.screen_height;
let screenWidth = global.screen_width;
@ -277,8 +271,6 @@ Overview.prototype = {
this.visible = true;
this.animationInProgress = true;
let global = Shell.Global.get();
this._dash.show();
/* TODO: make this stuff dynamic */
@ -334,8 +326,6 @@ Overview.prototype = {
if (!this.visible || this._hideInProgress)
return;
let global = Shell.Global.get();
this.animationInProgress = true;
this._hideInProgress = true;
if (this._activeDisplayPane != null)
@ -425,8 +415,6 @@ Overview.prototype = {
},
_hideDone: function() {
let global = Shell.Global.get();
global.window_group.show();
this._workspaces.destroy();

View File

@ -168,8 +168,6 @@ function Panel() {
Panel.prototype = {
_init : function() {
let global = Shell.Global.get();
this.actor = new Big.Box({ orientation: Big.BoxOrientation.HORIZONTAL
});

View File

@ -32,8 +32,6 @@ function RunDialog() {
RunDialog.prototype = {
_init : function() {
let global = Shell.Global.get();
this._isOpen = false;
this._internalCommands = { 'lg':
@ -43,13 +41,11 @@ RunDialog.prototype = {
}),
'r': Lang.bind(this, function() {
let global = Shell.Global.get();
global.reexec_self();
}),
// Developer brain backwards compatibility
'restart': Lang.bind(this, function() {
let global = Shell.Global.get();
global.reexec_self();
})
};
@ -181,7 +177,6 @@ RunDialog.prototype = {
this._isOpen = true;
this._group.show();
let global = Shell.Global.get();
global.stage.set_key_focus(this._entry);
},

View File

@ -34,8 +34,6 @@ function Sidebar() {
Sidebar.prototype = {
_init : function() {
let global = Shell.Global.get();
// The top-left corner of the sidebar is fixed at:
// x = -WidgetBox.WIDGETBOX_PADDING, y = Panel.PANEL_HEIGHT.
// (The negative X is so that we don't see the rounded

View File

@ -163,7 +163,6 @@ ClockWidget.prototype = {
},
_updateCairo: function(time) {
let global = Shell.Global.get();
Shell.draw_clock(this.collapsedActor,
time.getHours() % 12,
time.getMinutes());

View File

@ -258,7 +258,6 @@ DesktopClone.prototype = {
this.actor = new Clutter.Clone({ source: window.get_texture(),
reactive: true });
} else {
let global = Shell.Global.get();
this.actor = new Clutter.Rectangle({ color: global.stage.color,
reactive: true,
width: global.screen_width,
@ -290,7 +289,6 @@ function Workspace(workspaceNum, parentActor) {
Workspace.prototype = {
_init : function(workspaceNum, parentActor) {
let me = this;
let global = Shell.Global.get();
this.workspaceNum = workspaceNum;
this._metaWorkspace = global.screen.get_workspace_by_index(workspaceNum);
@ -364,7 +362,6 @@ Workspace.prototype = {
},
updateRemovable : function() {
let global = Shell.Global.get();
let removable = (this._windows.length == 1 /* just desktop */ &&
this.workspaceNum != 0 &&
this.workspaceNum == global.screen.n_workspaces - 1);
@ -466,7 +463,6 @@ Workspace.prototype = {
// Mark the workspace selected/not-selected
setSelected : function(selected) {
let global = Shell.Global.get();
// Don't draw a frame if we only have one workspace
if (selected && global.screen.n_workspaces > 1) {
if (this._frame)
@ -502,8 +498,6 @@ Workspace.prototype = {
// is true, then the workspace is moving at the same time and we need to take
// that into account
positionWindows : function(workspaceZooming) {
let global = Shell.Global.get();
let totalVisible = 0;
for (let i = 1; i < this._windows.length; i++) {
@ -611,7 +605,6 @@ Workspace.prototype = {
},
_windowRemoved : function(metaWorkspace, metaWin) {
let global = Shell.Global.get();
let win = metaWin.get_compositor_private();
// find the position of the window in our list
@ -763,8 +756,6 @@ Workspace.prototype = {
// Animates the addition of a new (empty) workspace
slideIn : function(oldScale) {
let global = Shell.Global.get();
if (this.gridCol > this.gridRow) {
this.actor.set_position(global.screen_width, this.gridY);
this.actor.set_scale(oldScale, oldScale);
@ -786,7 +777,6 @@ Workspace.prototype = {
// Animates the removal of a workspace
slideOut : function(onComplete) {
let global = Shell.Global.get();
let destX = this.actor.x, destY = this.actor.y;
this._hideAllIcons();
@ -813,8 +803,6 @@ Workspace.prototype = {
},
destroy : function() {
let global = Shell.Global.get();
Tweener.removeTweens(this.actor);
this.actor.destroy();
this.actor = null;
@ -911,7 +899,6 @@ Workspace.prototype = {
},
_removeSelf : function(actor, event) {
let global = Shell.Global.get();
let screen = global.screen;
let workspace = screen.get_workspace_by_index(this.workspaceNum);
@ -921,8 +908,6 @@ Workspace.prototype = {
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let global = Shell.Global.get();
if (source instanceof WindowClone) {
let win = source.realWindow;
if (this._isMyWindow(win))
@ -959,8 +944,6 @@ function Workspaces(width, height, x, y, addButtonSize, addButtonX, addButtonY)
Workspaces.prototype = {
_init : function(width, height, x, y, addButtonSize, addButtonX, addButtonY) {
let global = Shell.Global.get();
this.actor = new Clutter.Group();
this._appIdFilter = null;
@ -1074,7 +1057,6 @@ Workspaces.prototype = {
// Should only be called from active Overview context
activateWindowFromOverview: function (metaWindow, time) {
let global = Shell.Global.get();
let activeWorkspaceNum = global.screen.get_active_workspace_index();
let windowWorkspaceNum = metaWindow.get_workspace().index();
@ -1090,7 +1072,6 @@ Workspaces.prototype = {
},
hide : function() {
let global = Shell.Global.get();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
@ -1102,8 +1083,6 @@ Workspaces.prototype = {
},
destroy : function() {
let global = Shell.Global.get();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].destroy();
this._workspaces = [];
@ -1121,7 +1100,6 @@ Workspaces.prototype = {
// Get the grid position of the active workspace.
getActiveWorkspacePosition : function() {
let global = Shell.Global.get();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
@ -1176,8 +1154,6 @@ Workspaces.prototype = {
},
_workspacesChanged : function() {
let global = Shell.Global.get();
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
@ -1262,8 +1238,6 @@ Workspaces.prototype = {
},
_appendNewWorkspace : function() {
let global = Shell.Global.get();
global.screen.append_new_workspace(false, global.screen.get_display().get_current_time());
},
@ -1286,7 +1260,6 @@ AddWorkspaceButton.prototype = {
height: buttonSize,
reactive: true });
this._acceptDropCallback = acceptDropCallback;
let global = Shell.Global.get();
this.actor._delegate = this;
this.actor.set_from_file(global.imagedir + 'add-workspace.svg');
},