Make "global" global.
Rather than doing "let global = Shell.Global.get()" everywhere we need it, just create a global variable called "global". http://bugzilla.gnome.org/show_bug.cgi?id=594546
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@ -82,8 +82,6 @@ Overview.prototype = {
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_init : function() {
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let me = this;
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let global = Shell.Global.get();
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this._group = new Clutter.Group();
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this._group._delegate = this;
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@ -131,8 +129,6 @@ Overview.prototype = {
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},
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_recalculateGridSizes: function () {
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let global = Shell.Global.get();
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wideScreen = (global.screen_width/global.screen_height > WIDE_SCREEN_CUT_OFF_RATIO);
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// We divide the screen into an imaginary grid which helps us determine the layout of
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@ -147,8 +143,6 @@ Overview.prototype = {
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},
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relayout: function () {
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let global = Shell.Global.get();
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let screenHeight = global.screen_height;
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let screenWidth = global.screen_width;
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@ -277,8 +271,6 @@ Overview.prototype = {
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this.visible = true;
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this.animationInProgress = true;
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let global = Shell.Global.get();
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this._dash.show();
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/* TODO: make this stuff dynamic */
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@ -334,8 +326,6 @@ Overview.prototype = {
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if (!this.visible || this._hideInProgress)
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return;
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let global = Shell.Global.get();
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this.animationInProgress = true;
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this._hideInProgress = true;
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if (this._activeDisplayPane != null)
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@ -425,8 +415,6 @@ Overview.prototype = {
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},
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_hideDone: function() {
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let global = Shell.Global.get();
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global.window_group.show();
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this._workspaces.destroy();
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