Make "global" global.

Rather than doing "let global = Shell.Global.get()" everywhere we
need it, just create a global variable called "global".

http://bugzilla.gnome.org/show_bug.cgi?id=594546
This commit is contained in:
Dan Winship
2009-09-08 16:12:50 -04:00
parent 0882da0a71
commit d0d79c5b3e
13 changed files with 4 additions and 82 deletions

View File

@ -88,7 +88,6 @@ GenericDisplayItem.prototype = {
spacing: DEFAULT_PADDING });
this._infoContent.append(this._infoText, Big.BoxPackFlags.EXPAND);
let global = Shell.Global.get();
let infoIconUri = "file://" + global.imagedir + "info.svg";
let infoIcon = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
infoIconUri,
@ -502,7 +501,6 @@ GenericDisplay.prototype = {
Mainloop.idle_add(Lang.bind(this,
function() {
let [child, x, y, mask] = Gdk.Screen.get_default().get_root_window().get_pointer();
let global = Shell.Global.get();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE,
x, y);
if (actor != null) {