diff --git a/js/ui/workspace.js b/js/ui/workspace.js index d9baef61d..06a9d7774 100644 --- a/js/ui/workspace.js +++ b/js/ui/workspace.js @@ -1443,34 +1443,26 @@ var Workspace = new Lang.Class({ _doRemoveWindow(metaWin) { let win = metaWin.get_compositor_private(); - // find the position of the window in our list - let index = this._lookupIndex (metaWin); + let clone = this._removeWindowClone(metaWin); - if (index == -1) - return; - - let clone = this._windows[index]; - - this._windows.splice(index, 1); - this._windowOverlays.splice(index, 1); - - // If metaWin.get_compositor_private() returned non-NULL, that - // means the window still exists (and is just being moved to - // another workspace or something), so set its overviewHint - // accordingly. (If it returned NULL, then the window is being - // destroyed; we'd like to animate this, but it's too late at - // this point.) - if (win) { - let [stageX, stageY] = clone.actor.get_transformed_position(); - let [stageWidth, stageHeight] = clone.actor.get_transformed_size(); - win._overviewHint = { - x: stageX, - y: stageY, - scale: stageWidth / clone.actor.width - }; + if (clone) { + // If metaWin.get_compositor_private() returned non-NULL, that + // means the window still exists (and is just being moved to + // another workspace or something), so set its overviewHint + // accordingly. (If it returned NULL, then the window is being + // destroyed; we'd like to animate this, but it's too late at + // this point.) + if (win) { + let [stageX, stageY] = clone.actor.get_transformed_position(); + let [stageWidth, stageHeight] = clone.actor.get_transformed_size(); + win._overviewHint = { + x: stageX, + y: stageY, + scale: stageWidth / clone.actor.width + }; + } + clone.destroy(); } - clone.destroy(); - // We need to reposition the windows; to avoid shuffling windows // around while the user is interacting with the workspace, we delay @@ -1865,6 +1857,9 @@ var Workspace = new Lang.Class({ clone.connect('size-changed', () => { this._recalculateWindowPositions(WindowPositionFlags.NONE); }); + clone.actor.connect('destroy', () => { + this._removeWindowClone(clone.metaWindow); + }); this.actor.add_actor(clone.actor); @@ -1886,6 +1881,17 @@ var Workspace = new Lang.Class({ return [clone, overlay]; }, + _removeWindowClone(metaWin) { + // find the position of the window in our list + let index = this._lookupIndex (metaWin); + + if (index == -1) + return null; + + this._windowOverlays.splice(index, 1); + return this._windows.splice(index, 1).pop(); + }, + _onShowOverlayClose(windowOverlay) { for (let i = 0; i < this._windowOverlays.length; i++) { let overlay = this._windowOverlays[i];