Overview: don't use the overlay_group
It's a deprecated concept, and we want to have our own actor that we can add to the chrome to handle the input region. https://bugzilla.gnome.org/show_bug.cgi?id=700735
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@ -190,7 +190,9 @@ const LayoutManager = new Lang.Class({
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this.uiGroup.add_actor(global.window_group);
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global.stage.remove_actor(global.overlay_group);
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this.uiGroup.add_actor(global.overlay_group);
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this.overviewGroup = new St.Widget({ name: 'overviewGroup' });
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this.uiGroup.add_actor(this.overviewGroup);
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global.stage.add_child(this.uiGroup);
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this.screenShieldGroup = new St.Widget({ name: 'screenShieldGroup',
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@ -1658,7 +1658,7 @@ const MessageTray = new Lang.Class({
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this.clearableCount = 0;
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this._lightbox = new Lightbox.Lightbox(global.overlay_group,
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this._lightbox = new Lightbox.Lightbox(Main.layoutManager.overviewGroup,
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{ inhibitEvents: true,
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fadeInTime: ANIMATION_TIME,
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fadeOutTime: ANIMATION_TIME,
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@ -2344,7 +2344,7 @@ const MessageTray = new Lang.Class({
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if (this._desktopClone)
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this._desktopClone.destroy();
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let cloneSource = Main.overview.visible ? global.overlay_group : global.window_group;
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let cloneSource = Main.overview.visible ? Main.layoutManager.overviewGroup : global.window_group;
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this._desktopClone = new Clutter.Clone({ source: cloneSource,
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clip: new Clutter.Geometry(this._bottomMonitorGeometry) });
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Main.uiGroup.insert_child_above(this._desktopClone, cloneSource);
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@ -115,7 +115,7 @@ const Overview = new Lang.Class({
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let monitor = Main.layoutManager.primaryMonitor;
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this._desktopFade = new St.Bin();
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global.overlay_group.add_actor(this._desktopFade);
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Main.layoutManager.overviewGroup.add_child(this._desktopFade);
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let layout = new Clutter.BinLayout();
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this._stack = new Clutter.Actor({ layout_manager: layout });
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@ -132,7 +132,7 @@ const Overview = new Lang.Class({
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this._overview._delegate = this;
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this._backgroundGroup = new Meta.BackgroundGroup();
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global.overlay_group.add_child(this._backgroundGroup);
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Main.layoutManager.overviewGroup.add_child(this._backgroundGroup);
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this._backgroundGroup.hide();
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this._bgManagers = [];
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@ -154,7 +154,7 @@ const Overview = new Lang.Class({
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this._stack.hide();
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this._stack.add_actor(this._overview);
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global.overlay_group.add_actor(this._stack);
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Main.layoutManager.overviewGroup.add_child(this._stack);
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this._coverPane.hide();
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@ -137,7 +137,7 @@ const WorkspacesView = new Lang.Class({
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let ws = new Workspace.Workspace(null, i);
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ws.setFullGeometry(monitors[i]);
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ws.setActualGeometry(monitors[i]);
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global.overlay_group.add_actor(ws.actor);
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Main.layoutManager.overviewGroup.add_actor(ws.actor);
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this._extraWorkspaces.push(ws);
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}
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},
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@ -594,7 +594,7 @@ const WorkspacesDisplay = new Lang.Class({
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this._updateWorkspacesActualGeometry();
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for (let i = 0; i < this._workspacesViews.length; i++)
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global.overlay_group.add_actor(this._workspacesViews[i].actor);
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Main.layoutManager.overviewGroup.add_actor(this._workspacesViews[i].actor);
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},
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_scrollValueChanged: function() {
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@ -638,7 +638,7 @@ const WorkspacesDisplay = new Lang.Class({
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// This is kinda hackish - we want the primary view to
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// appear as parent of this.actor, though in reality it
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// is added directly to overlay_group
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// is added directly to Main.layoutManager.overviewGroup
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this._notifyOpacityId = newParent.connect('notify::opacity',
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Lang.bind(this, function() {
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let opacity = this.actor.get_parent().opacity;
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