Convert remaining uses of "let me = this;" to Lang.bind

https://bugzilla.gnome.org/show_bug.cgi?id=595293
This commit is contained in:
Dan Winship 2009-09-15 13:09:51 -04:00
parent 9feda69888
commit ceefc5eea4
6 changed files with 59 additions and 105 deletions

View File

@ -358,7 +358,6 @@ AppDisplay.prototype = {
// Gets information about all applications by calling Gio.app_info_get_all().
_refreshCache : function() {
let me = this;
if (!this._appsStale)
return;
this._allItems = {};

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@ -28,8 +28,6 @@ function Button(widget, buttonColor, pressedButtonColor, textColor, font) {
Button.prototype = {
_init : function(widgetOrText, buttonColor, pressedButtonColor, textColor, font) {
let me = this;
this._buttonColor = buttonColor
if (buttonColor == null)
this._buttonColor = DEFAULT_BUTTON_COLOR;

View File

@ -120,8 +120,6 @@ DocDisplay.prototype = {
_init : function() {
GenericDisplay.GenericDisplay.prototype._init.call(this);
let me = this;
// We keep a single timeout callback for updating last visited times
// for all the items in the display. This avoids creating individual
// callbacks for each item in the display. So proper time updates
@ -132,14 +130,14 @@ DocDisplay.prototype = {
this._docManager = DocInfo.getDocManager();
this._docsStale = true;
this._docManager.connect('changed', function(mgr, userData) {
me._docsStale = true;
this._docManager.connect('changed', Lang.bind(this, function(mgr, userData) {
this._docsStale = true;
// Changes in local recent files should not happen when we are in the Overview mode,
// but redisplaying right away is cool when we use Zephyr.
// Also, we might be displaying remote documents, like Google Docs, in the future
// which might be edited by someone else.
me._redisplay(false);
});
this._redisplay(false);
}));
this.connect('destroy', Lang.bind(this, function (o) {
if (this._updateTimeoutId > 0)

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@ -81,8 +81,6 @@ function Overview() {
Overview.prototype = {
_init : function() {
let me = this;
this._group = new Clutter.Group();
this._group._delegate = this;

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@ -1,6 +1,7 @@
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
@ -16,9 +17,8 @@ function WindowManager() {
WindowManager.prototype = {
_init : function() {
let me = this;
let shellwm = global.window_manager;
this._shellwm = global.window_manager;
this._minimizing = [];
this._maximizing = [];
this._unmaximizing = [];
@ -26,60 +26,20 @@ WindowManager.prototype = {
this._destroying = [];
this._switchData = null;
this._shellwm.connect('switch-workspace',
function(o, from, to, direction) {
let actors = me._shellwm.get_switch_workspace_actors();
me._switchWorkspace(actors, from, to, direction);
});
this._shellwm.connect('kill-switch-workspace',
function(o) {
me._switchWorkspaceDone();
});
this._shellwm.connect('minimize',
function(o, actor) {
me._minimizeWindow(actor);
});
this._shellwm.connect('kill-minimize',
function(o, actor) {
me._minimizeWindowDone(actor);
});
this._shellwm.connect('maximize',
function(o, actor, tx, ty, tw, th) {
me._maximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-maximize',
function(o, actor) {
me._maximizeWindowDone(actor);
});
this._shellwm.connect('unmaximize',
function(o, actor, tx, ty, tw, th) {
me._unmaximizeWindow(actor, tx, ty, tw, th);
});
this._shellwm.connect('kill-unmaximize',
function(o, actor) {
me._unmaximizeWindowDone(actor);
});
this._shellwm.connect('map',
function(o, actor) {
me._mapWindow(actor);
});
this._shellwm.connect('kill-map',
function(o, actor) {
me._mapWindowDone(actor);
});
this._shellwm.connect('destroy',
function(o, actor) {
me._destroyWindow(actor);
});
this._shellwm.connect('kill-destroy',
function(o, actor) {
me._destroyWindowDone(actor);
});
shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
shellwm.connect('kill-minimize', Lang.bind(this, this._minimizeWindowDone));
shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
shellwm.connect('kill-maximize', Lang.bind(this, this._maximizeWindowDone));
shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
shellwm.connect('kill-unmaximize', Lang.bind(this, this._unmaximizeWindowDone));
shellwm.connect('map', Lang.bind(this, this._mapWindow));
shellwm.connect('kill-map', Lang.bind(this, this._mapWindowDone));
shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
shellwm.connect('kill-destroy', Lang.bind(this, this._destroyWindowDone));
this._shellwm.connect('begin-alt-tab',
function(o, handler) {
me._beginAltTab(handler);
});
shellwm.connect('begin-alt-tab', Lang.bind(this, this._beginAltTab));
},
_shouldAnimate : function(actor) {
@ -99,9 +59,9 @@ WindowManager.prototype = {
return false;
},
_minimizeWindow : function(actor) {
_minimizeWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
return;
}
@ -119,49 +79,49 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._minimizeWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._minimizeWindowOverwritten,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_minimizeWindowDone : function(actor) {
_minimizeWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
}
},
_minimizeWindowOverwritten : function(actor) {
_minimizeWindowOverwritten : function(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
this._shellwm.completed_minimize(actor);
shellwm.completed_minimize(actor);
}
},
_maximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_maximize(actor);
_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_maximize(actor);
},
_maximizeWindowDone : function(actor) {
_maximizeWindowDone : function(shellwm, actor) {
},
_maximizeWindowOverwrite : function(actor) {
_maximizeWindowOverwrite : function(shellwm, actor) {
},
_unmaximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
this._shellwm.completed_unmaximize(actor);
_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
shellwm.completed_unmaximize(actor);
},
_unmaximizeWindowDone : function(actor) {
_unmaximizeWindowDone : function(shellwm, actor) {
},
_mapWindow : function(actor) {
_mapWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
return;
}
@ -178,31 +138,31 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._mapWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._mapWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_mapWindowDone : function(actor) {
_mapWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
}
},
_mapWindowOverwrite : function(actor) {
_mapWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
this._shellwm.completed_map(actor);
shellwm.completed_map(actor);
}
},
_destroyWindow : function(actor) {
_destroyWindow : function(shellwm, actor) {
if (!this._shouldAnimate(actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
return;
}
@ -217,33 +177,35 @@ WindowManager.prototype = {
transition: "easeOutQuad",
onComplete: this._destroyWindowDone,
onCompleteScope: this,
onCompleteParams: [actor],
onCompleteParams: [shellwm, actor],
onOverwrite: this._destroyWindowOverwrite,
onOverwriteScope: this,
onOverwriteParams: [actor]
onOverwriteParams: [shellwm, actor]
});
},
_destroyWindowDone : function(actor) {
_destroyWindowDone : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
Tweener.removeTweens(actor);
actor.set_scale(1.0, 1.0);
}
},
_destroyWindowOverwrite : function(actor) {
_destroyWindowOverwrite : function(shellwm, actor) {
if (this._removeEffect(this._destroying, actor)) {
this._shellwm.completed_destroy(actor);
shellwm.completed_destroy(actor);
}
},
_switchWorkspace : function(windows, from, to, direction) {
_switchWorkspace : function(shellwm, from, to, direction) {
if (!this._shouldAnimate()) {
this._shellwm.completed_switch_workspace();
shellwm.completed_switch_workspace();
return;
}
let windows = shellwm.get_switch_workspace_actors();
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
@ -305,7 +267,8 @@ WindowManager.prototype = {
time: WINDOW_ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: this._switchWorkspaceDone,
onCompleteScope: this
onCompleteScope: this,
onCompleteParams: [shellwm]
});
Tweener.addTween(switchData.inGroup,
{ x: 0,
@ -315,7 +278,7 @@ WindowManager.prototype = {
});
},
_switchWorkspaceDone : function() {
_switchWorkspaceDone : function(shellwm) {
let switchData = this._switchData;
if (!switchData)
return;
@ -334,10 +297,10 @@ WindowManager.prototype = {
switchData.inGroup.destroy();
switchData.outGroup.destroy();
this._shellwm.completed_switch_workspace();
shellwm.completed_switch_workspace();
},
_beginAltTab : function(handler) {
_beginAltTab : function(shellwm, handler) {
let popup = new AltTab.AltTabPopup();
handler.connect('window-added', function(handler, window) { popup.addWindow(window); });

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@ -416,8 +416,6 @@ function Workspace(workspaceNum, parentActor) {
Workspace.prototype = {
_init : function(workspaceNum, parentActor) {
let me = this;
this.workspaceNum = workspaceNum;
this._metaWorkspace = global.screen.get_workspace_by_index(workspaceNum);