Convert remaining uses of "let me = this;" to Lang.bind
https://bugzilla.gnome.org/show_bug.cgi?id=595293
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9feda69888
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@ -358,7 +358,6 @@ AppDisplay.prototype = {
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// Gets information about all applications by calling Gio.app_info_get_all().
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_refreshCache : function() {
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let me = this;
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if (!this._appsStale)
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return;
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this._allItems = {};
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@ -28,8 +28,6 @@ function Button(widget, buttonColor, pressedButtonColor, textColor, font) {
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Button.prototype = {
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_init : function(widgetOrText, buttonColor, pressedButtonColor, textColor, font) {
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let me = this;
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this._buttonColor = buttonColor
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if (buttonColor == null)
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this._buttonColor = DEFAULT_BUTTON_COLOR;
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@ -120,8 +120,6 @@ DocDisplay.prototype = {
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_init : function() {
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GenericDisplay.GenericDisplay.prototype._init.call(this);
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let me = this;
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// We keep a single timeout callback for updating last visited times
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// for all the items in the display. This avoids creating individual
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// callbacks for each item in the display. So proper time updates
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@ -132,14 +130,14 @@ DocDisplay.prototype = {
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this._docManager = DocInfo.getDocManager();
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this._docsStale = true;
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this._docManager.connect('changed', function(mgr, userData) {
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me._docsStale = true;
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this._docManager.connect('changed', Lang.bind(this, function(mgr, userData) {
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this._docsStale = true;
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// Changes in local recent files should not happen when we are in the Overview mode,
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// but redisplaying right away is cool when we use Zephyr.
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// Also, we might be displaying remote documents, like Google Docs, in the future
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// which might be edited by someone else.
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me._redisplay(false);
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});
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this._redisplay(false);
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}));
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this.connect('destroy', Lang.bind(this, function (o) {
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if (this._updateTimeoutId > 0)
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@ -81,8 +81,6 @@ function Overview() {
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Overview.prototype = {
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_init : function() {
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let me = this;
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this._group = new Clutter.Group();
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this._group._delegate = this;
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@ -1,6 +1,7 @@
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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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@ -16,9 +17,8 @@ function WindowManager() {
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WindowManager.prototype = {
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_init : function() {
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let me = this;
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let shellwm = global.window_manager;
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this._shellwm = global.window_manager;
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this._minimizing = [];
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this._maximizing = [];
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this._unmaximizing = [];
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@ -26,60 +26,20 @@ WindowManager.prototype = {
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this._destroying = [];
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this._switchData = null;
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this._shellwm.connect('switch-workspace',
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function(o, from, to, direction) {
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let actors = me._shellwm.get_switch_workspace_actors();
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me._switchWorkspace(actors, from, to, direction);
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});
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this._shellwm.connect('kill-switch-workspace',
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function(o) {
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me._switchWorkspaceDone();
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});
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this._shellwm.connect('minimize',
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function(o, actor) {
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me._minimizeWindow(actor);
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});
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this._shellwm.connect('kill-minimize',
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function(o, actor) {
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me._minimizeWindowDone(actor);
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});
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this._shellwm.connect('maximize',
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function(o, actor, tx, ty, tw, th) {
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me._maximizeWindow(actor, tx, ty, tw, th);
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});
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this._shellwm.connect('kill-maximize',
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function(o, actor) {
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me._maximizeWindowDone(actor);
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});
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this._shellwm.connect('unmaximize',
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function(o, actor, tx, ty, tw, th) {
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me._unmaximizeWindow(actor, tx, ty, tw, th);
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});
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this._shellwm.connect('kill-unmaximize',
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function(o, actor) {
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me._unmaximizeWindowDone(actor);
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});
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this._shellwm.connect('map',
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function(o, actor) {
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me._mapWindow(actor);
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});
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this._shellwm.connect('kill-map',
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function(o, actor) {
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me._mapWindowDone(actor);
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});
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this._shellwm.connect('destroy',
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function(o, actor) {
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me._destroyWindow(actor);
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});
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this._shellwm.connect('kill-destroy',
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function(o, actor) {
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me._destroyWindowDone(actor);
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});
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shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
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shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
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shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
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shellwm.connect('kill-minimize', Lang.bind(this, this._minimizeWindowDone));
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shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
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shellwm.connect('kill-maximize', Lang.bind(this, this._maximizeWindowDone));
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shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
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shellwm.connect('kill-unmaximize', Lang.bind(this, this._unmaximizeWindowDone));
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shellwm.connect('map', Lang.bind(this, this._mapWindow));
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shellwm.connect('kill-map', Lang.bind(this, this._mapWindowDone));
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shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
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shellwm.connect('kill-destroy', Lang.bind(this, this._destroyWindowDone));
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this._shellwm.connect('begin-alt-tab',
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function(o, handler) {
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me._beginAltTab(handler);
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});
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shellwm.connect('begin-alt-tab', Lang.bind(this, this._beginAltTab));
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},
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_shouldAnimate : function(actor) {
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@ -99,9 +59,9 @@ WindowManager.prototype = {
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return false;
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},
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_minimizeWindow : function(actor) {
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_minimizeWindow : function(shellwm, actor) {
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if (!this._shouldAnimate(actor)) {
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this._shellwm.completed_minimize(actor);
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shellwm.completed_minimize(actor);
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return;
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}
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@ -119,49 +79,49 @@ WindowManager.prototype = {
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transition: "easeOutQuad",
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onComplete: this._minimizeWindowDone,
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onCompleteScope: this,
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onCompleteParams: [actor],
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._minimizeWindowOverwritten,
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onOverwriteScope: this,
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onOverwriteParams: [actor]
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onOverwriteParams: [shellwm, actor]
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});
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},
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_minimizeWindowDone : function(actor) {
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_minimizeWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._minimizing, actor)) {
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Tweener.removeTweens(actor);
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actor.set_scale(1.0, 1.0);
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actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
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this._shellwm.completed_minimize(actor);
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shellwm.completed_minimize(actor);
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}
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},
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_minimizeWindowOverwritten : function(actor) {
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_minimizeWindowOverwritten : function(shellwm, actor) {
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if (this._removeEffect(this._minimizing, actor)) {
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this._shellwm.completed_minimize(actor);
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shellwm.completed_minimize(actor);
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}
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},
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_maximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
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this._shellwm.completed_maximize(actor);
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_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_maximize(actor);
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},
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_maximizeWindowDone : function(actor) {
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_maximizeWindowDone : function(shellwm, actor) {
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},
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_maximizeWindowOverwrite : function(actor) {
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_maximizeWindowOverwrite : function(shellwm, actor) {
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},
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_unmaximizeWindow : function(actor, targetX, targetY, targetWidth, targetHeight) {
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this._shellwm.completed_unmaximize(actor);
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_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_unmaximize(actor);
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},
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_unmaximizeWindowDone : function(actor) {
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_unmaximizeWindowDone : function(shellwm, actor) {
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},
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_mapWindow : function(actor) {
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_mapWindow : function(shellwm, actor) {
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if (!this._shouldAnimate(actor)) {
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this._shellwm.completed_map(actor);
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shellwm.completed_map(actor);
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return;
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}
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@ -178,31 +138,31 @@ WindowManager.prototype = {
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transition: "easeOutQuad",
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onComplete: this._mapWindowDone,
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onCompleteScope: this,
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onCompleteParams: [actor],
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._mapWindowOverwrite,
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onOverwriteScope: this,
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onOverwriteParams: [actor]
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onOverwriteParams: [shellwm, actor]
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});
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},
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_mapWindowDone : function(actor) {
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_mapWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._mapping, actor)) {
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Tweener.removeTweens(actor);
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actor.set_scale(1.0, 1.0);
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actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
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this._shellwm.completed_map(actor);
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shellwm.completed_map(actor);
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}
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},
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_mapWindowOverwrite : function(actor) {
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_mapWindowOverwrite : function(shellwm, actor) {
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if (this._removeEffect(this._mapping, actor)) {
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this._shellwm.completed_map(actor);
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shellwm.completed_map(actor);
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}
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},
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_destroyWindow : function(actor) {
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_destroyWindow : function(shellwm, actor) {
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if (!this._shouldAnimate(actor)) {
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this._shellwm.completed_destroy(actor);
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shellwm.completed_destroy(actor);
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return;
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}
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@ -217,33 +177,35 @@ WindowManager.prototype = {
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transition: "easeOutQuad",
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onComplete: this._destroyWindowDone,
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onCompleteScope: this,
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onCompleteParams: [actor],
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._destroyWindowOverwrite,
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onOverwriteScope: this,
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onOverwriteParams: [actor]
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onOverwriteParams: [shellwm, actor]
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});
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},
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_destroyWindowDone : function(actor) {
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_destroyWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._destroying, actor)) {
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this._shellwm.completed_destroy(actor);
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shellwm.completed_destroy(actor);
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Tweener.removeTweens(actor);
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actor.set_scale(1.0, 1.0);
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}
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},
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_destroyWindowOverwrite : function(actor) {
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_destroyWindowOverwrite : function(shellwm, actor) {
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if (this._removeEffect(this._destroying, actor)) {
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this._shellwm.completed_destroy(actor);
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shellwm.completed_destroy(actor);
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}
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},
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_switchWorkspace : function(windows, from, to, direction) {
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_switchWorkspace : function(shellwm, from, to, direction) {
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if (!this._shouldAnimate()) {
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this._shellwm.completed_switch_workspace();
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shellwm.completed_switch_workspace();
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return;
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}
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let windows = shellwm.get_switch_workspace_actors();
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/* @direction is the direction that the "camera" moves, so the
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* screen contents have to move one screen's worth in the
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* opposite direction.
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@ -305,7 +267,8 @@ WindowManager.prototype = {
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time: WINDOW_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._switchWorkspaceDone,
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onCompleteScope: this
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onCompleteScope: this,
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onCompleteParams: [shellwm]
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});
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Tweener.addTween(switchData.inGroup,
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{ x: 0,
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@ -315,7 +278,7 @@ WindowManager.prototype = {
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});
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},
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_switchWorkspaceDone : function() {
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_switchWorkspaceDone : function(shellwm) {
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let switchData = this._switchData;
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if (!switchData)
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return;
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@ -334,10 +297,10 @@ WindowManager.prototype = {
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switchData.inGroup.destroy();
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switchData.outGroup.destroy();
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this._shellwm.completed_switch_workspace();
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shellwm.completed_switch_workspace();
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},
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_beginAltTab : function(handler) {
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_beginAltTab : function(shellwm, handler) {
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let popup = new AltTab.AltTabPopup();
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handler.connect('window-added', function(handler, window) { popup.addWindow(window); });
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@ -416,8 +416,6 @@ function Workspace(workspaceNum, parentActor) {
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Workspace.prototype = {
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_init : function(workspaceNum, parentActor) {
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let me = this;
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this.workspaceNum = workspaceNum;
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this._metaWorkspace = global.screen.get_workspace_by_index(workspaceNum);
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