user-menu: Explain why disabling notifications changes IM status
While the current behavior of setting the IM status to "busy" while notifications are disabled makes sense, as incoming messages are very likely to be missed, it is not immediately obvious. Display a transient notification to explain the behavior to the user. https://bugzilla.gnome.org/show_bug.cgi?id=652718
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@ -321,33 +321,35 @@ IMStatusChooserItem.prototype = {
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this._accountMgr.set_all_requested_presences(newPresence, status, msg);
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this._accountMgr.set_all_requested_presences(newPresence, status, msg);
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},
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},
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getIMPresenceForSessionStatus: function(sessionStatus) {
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if (sessionStatus == GnomeSession.PresenceStatus.AVAILABLE)
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return this._previousPresence;
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if (sessionStatus == GnomeSession.PresenceStatus.BUSY) {
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// Only change presence if the current one is "more present" than
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// busy, or if coming back from idle
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if (this._currentPresence == Tp.ConnectionPresenceType.AVAILABLE ||
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this._currentPresence == Tp.ConnectionPresenceType.EXTENDED_AWAY)
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return Tp.ConnectionPresenceType.BUSY;
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}
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if (sessionStatus == GnomeSession.PresenceStatus.IDLE) {
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// Only change presence if the current one is "more present" than
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// idle
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if (this._currentPresence != Tp.ConnectionPresenceType.OFFLINE)
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return Tp.ConnectionPresenceType.EXTENDED_AWAY;
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}
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return this._currentPresence;
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},
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_sessionStatusChanged: function(sessionPresence, sessionStatus) {
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_sessionStatusChanged: function(sessionPresence, sessionStatus) {
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let [presence, s, msg] = this._accountMgr.get_most_available_presence();
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let [presence, s, msg] = this._accountMgr.get_most_available_presence();
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let newPresence, status;
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let newPresence, status;
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if (sessionStatus == GnomeSession.PresenceStatus.AVAILABLE) {
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let newPresence = this.getIMPresenceForSessionStatus(sessionStatus);
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newPresence = this._previousPresence;
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} else if (sessionStatus == GnomeSession.PresenceStatus.BUSY) {
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// Only change presence if the current one is "more present" than
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// busy, or if coming back from idle
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if (presence == Tp.ConnectionPresenceType.AVAILABLE ||
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presence == Tp.ConnectionPresenceType.EXTENDED_AWAY) {
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newPresence = Tp.ConnectionPresenceType.BUSY;
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} else {
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return;
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}
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} else if (sessionStatus == GnomeSession.PresenceStatus.IDLE) {
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// Only change presence if the current one is "more present" than
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// idle
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if (presence != Tp.ConnectionPresenceType.OFFLINE)
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newPresence = Tp.ConnectionPresenceType.EXTENDED_AWAY;
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else
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return;
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} else {
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return;
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}
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if (newPresence == undefined)
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if (!newPresence || newPresence == presence)
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return;
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return;
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status = this._statusForPresence(newPresence);
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status = this._statusForPresence(newPresence);
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@ -547,6 +549,7 @@ UserMenuButton.prototype = {
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item = new IMStatusChooserItem();
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item = new IMStatusChooserItem();
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item.connect('activate', Lang.bind(this, this._onMyAccountActivate));
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item.connect('activate', Lang.bind(this, this._onMyAccountActivate));
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this.menu.addMenuItem(item);
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this.menu.addMenuItem(item);
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this._statusChooser = item;
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item = new PopupMenu.PopupSwitchMenuItem(_("Notifications"));
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item = new PopupMenu.PopupSwitchMenuItem(_("Notifications"));
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item.connect('activate', Lang.bind(this, this._updatePresenceStatus));
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item.connect('activate', Lang.bind(this, this._updatePresenceStatus));
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@ -594,8 +597,21 @@ UserMenuButton.prototype = {
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},
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},
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_updatePresenceStatus: function(item, event) {
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_updatePresenceStatus: function(item, event) {
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let status = item.state ? GnomeSession.PresenceStatus.AVAILABLE
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let status;
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: GnomeSession.PresenceStatus.BUSY;
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if (item.state) {
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status = GnomeSession.PresenceStatus.AVAILABLE;
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} else {
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status = GnomeSession.PresenceStatus.BUSY;
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let [presence, s, msg] = this._account_mgr.get_most_available_presence();
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let newPresence = this._statusChooser.getIMPresenceForSessionStatus(status);
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if (newPresence != presence &&
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newPresence == Tp.ConnectionPresenceType.BUSY)
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Main.notify(_("Your chat status will be set to busy"),
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_("Notifications are now disabled, including chat messages. Your online status has been adjusted to let others know that you might not see their messages."));
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}
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this._presence.setStatus(status);
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this._presence.setStatus(status);
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},
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},
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