From cd33f5d9073ef12f5efb3f28c3bbff4c1aa8d780 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20M=C3=BCllner?= Date: Sat, 5 Mar 2022 13:06:59 +0100 Subject: [PATCH] Revert "layout: Exclude hidden actors from struts" The changes violated too many assumptions on the mutter side. And even if those were addressed, changing the work area when a window enters/leaves fullscreen isn't great, because it will force an expensive relayout on all other windows. This reverts commit cd1102ff30b134e45e9b5ab48318e6a4eae03416. Part-of: --- js/ui/layout.js | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/js/ui/layout.js b/js/ui/layout.js index fe0983174..e629f6280 100644 --- a/js/ui/layout.js +++ b/js/ui/layout.js @@ -998,9 +998,6 @@ var LayoutManager = GObject.registerClass({ for (i = 0; i < this._trackedActors.length; i++) { let actorData = this._trackedActors[i]; - if (!actorData.actor.get_paint_visibility()) - continue; - if (!(actorData.affectsInputRegion && wantsInputRegion) && !actorData.affectsStruts) continue; @@ -1011,7 +1008,7 @@ var LayoutManager = GObject.registerClass({ w = Math.round(w); h = Math.round(h); - if (actorData.affectsInputRegion && wantsInputRegion) + if (actorData.affectsInputRegion && wantsInputRegion && actorData.actor.get_paint_visibility()) rects.push(new Meta.Rectangle({ x, y, width: w, height: h })); let monitor = null;