From cb68bbee3633891d3c511e8c07bbbb8da69a1a6d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20Dre=C3=9Fler?= Date: Thu, 18 Feb 2021 12:23:59 +0100 Subject: [PATCH] keyboard: Rename focusTracker "reset" signal to "window-grabbed" What this signal does is fire when a window was grabbed. A receiver might want to do something special when a window was grabbed, whereas "reset" can mean anything. Rename the "reset" signal to "window-grabbed". Part-of: --- js/ui/keyboard.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js index aae72b960..f411cf145 100644 --- a/js/ui/keyboard.js +++ b/js/ui/keyboard.js @@ -561,7 +561,7 @@ var FocusTracker = class { global.display.connect('grab-op-begin', (display, window, op) => { if (window == this._currentWindow && (op == Meta.GrabOp.MOVING || op == Meta.GrabOp.KEYBOARD_MOVING)) - this.emit('reset'); + this.emit('window-grabbed'); }); /* Valid for wayland clients */ @@ -1255,7 +1255,7 @@ var Keyboard = GObject.registerClass({ this._focusTracker = new FocusTracker(); this._connectSignal(this._focusTracker, 'position-changed', this._onFocusPositionChanged.bind(this)); - this._connectSignal(this._focusTracker, 'reset', () => { + this._connectSignal(this._focusTracker, 'window-grabbed', () => { this._setFocusWindow(null); }); // Valid only for X11