Remove unused functions
Bug https://bugzilla.gnome.org/show_bug.cgi?id=707666
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@ -1110,20 +1110,6 @@ const ZoomRegion = new Lang.Class({
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this._magShaderEffects.setBrightness(this._brightness);
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},
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/**
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* getBrightness:
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* Retrive the current brightness of the Zoom Region.
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* @return Object containing the brightness change for the red, green,
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* and blue channels.
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*/
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getBrightness: function() {
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let brightness = {};
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brightness.r = this._brightness.r;
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brightness.g = this._brightness.g;
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brightness.b = this._brightness.b;
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return brightness;
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},
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/**
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* setContrast:
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* Alter the contrast of the magnified view.
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@ -1626,15 +1612,6 @@ const Crosshairs = new Lang.Class({
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this._vertBottomHair.set_opacity(opacity);
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},
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/**
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* getOpacity:
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* Retriev how opaque the crosshairs are.
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* @return: A value between 0 (transparent) and 255 (opaque).
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*/
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getOpacity: function() {
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return this._horizLeftHair.get_opacity();
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},
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/**
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* setLength:
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* Set the length of the vertical and horizontal lines in the crosshairs.
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@ -1678,15 +1655,6 @@ const Crosshairs = new Lang.Class({
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}
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},
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/**
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* getClip:
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* Get the dimensions of the clip rectangle.
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* @return: An array of the form [width, height].
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*/
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getClip: function() {
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return this._clipSize;
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},
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/**
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* show:
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* Show the crosshairs.
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@ -1782,23 +1750,10 @@ const MagShaderEffects = new Lang.Class({
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this._inverse.set_enabled(invertFlag);
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},
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/**
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* getInvertLightness:
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* Report whether the inversion effect is enabled.
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* @return: Boolean.
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*/
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getInvertLightness: function() {
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return this._inverse.get_enabled();
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},
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setColorSaturation: function(factor) {
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this._colorDesaturation.set_factor(1.0 - factor);
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},
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getColorSaturation: function() {
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return 1.0 - this._colorDesaturation.get_factor();
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},
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/**
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* setBrightness:
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* Set the brightness of the magnified view.
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@ -1823,24 +1778,6 @@ const MagShaderEffects = new Lang.Class({
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);
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},
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/**
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* getBrightness:
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* Retrieve current brightness of the magnified view.
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* @return: Object containing the brightness for the red, green,
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* and blue channels. Values of 0.0 represent "standard"
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* brightness (no change), whereas values less or greater than
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* 0.0 indicate decreased or incresaed brightness, respectively.
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*/
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getBrightness: function() {
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let result = {};
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let [bRed, bGreen, bBlue] = this._brightnessContrast.get_brightness();
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result.r = bRed;
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result.g = bGreen;
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result.b = bBlue;
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return result;
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},
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/**
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* Set the contrast of the magnified view.
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* @contrast: Object containing the contrast for the red, green,
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@ -1865,21 +1802,4 @@ const MagShaderEffects = new Lang.Class({
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bRed != NO_CHANGE || bGreen != NO_CHANGE || bBlue != NO_CHANGE
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);
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},
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/**
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* Retrieve current contrast of the magnified view.
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* @return: Object containing the contrast for the red, green,
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* and blue channels. Values of 0.0 represent "standard"
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* contrast (no change), whereas values less or greater than
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* 0.0 indicate decreased or incresaed contrast, respectively.
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*/
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getContrast: function() {
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let resutl = {};
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let [cRed, cGreen, cBlue] = this._brightnessContrast.get_contrast();
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result.r = cRed;
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result.g = cGreen;
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result.b = cBlue;
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return result;
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}
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});
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