windowManager: Add unminimize effect
The effect was added to mutter a while ago, but never implemented in the shell. Just do the reverse of the minimize animation ... https://bugzilla.gnome.org/show_bug.cgi?id=702662
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@ -616,6 +616,7 @@ const WindowManager = new Lang.Class({
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this._shellwm = global.window_manager;
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this._minimizing = [];
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this._unminimizing = [];
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this._maximizing = [];
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this._unmaximizing = [];
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this._mapping = [];
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@ -641,6 +642,7 @@ const WindowManager = new Lang.Class({
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this._shellwm.connect('hide-tile-preview', Lang.bind(this, this._hideTilePreview));
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this._shellwm.connect('show-window-menu', Lang.bind(this, this._showWindowMenu));
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this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
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this._shellwm.connect('unminimize', Lang.bind(this, this._unminimizeWindow));
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this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
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this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
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this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
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@ -1072,6 +1074,84 @@ const WindowManager = new Lang.Class({
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}
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},
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_unminimizeWindow : function(shellwm, actor) {
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let types = [Meta.WindowType.NORMAL,
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Meta.WindowType.MODAL_DIALOG,
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Meta.WindowType.DIALOG];
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if (!this._shouldAnimateActor(actor, types)) {
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shellwm.completed_unminimize(actor);
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return;
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}
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this._unminimizing.push(actor);
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if (actor.meta_window.is_monitor_sized()) {
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actor.opacity = 0;
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actor.set_scale(1.0, 1.0);
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Tweener.addTween(actor,
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{ opacity: 255,
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time: MINIMIZE_WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: this._unminimizeWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._unminimizeWindowOverwritten,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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} else {
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let [success, geom] = actor.meta_window.get_icon_geometry();
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if (success) {
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actor.set_position(geom.x, geom.y);
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actor.set_scale(geom.width / actor.width,
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geom.height / actor.height);
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} else {
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let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
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actor.set_position(monitor.x, monitor.y);
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if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
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actor.x += monitor.width;
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actor.set_scale(0, 0);
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}
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let rect = actor.meta_window.get_frame_rect();
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let [xDest, yDest] = [rect.x, rect.y];
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actor.show();
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Tweener.addTween(actor,
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{ scale_x: 1.0,
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scale_y: 1.0,
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x: xDest,
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y: yDest,
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time: MINIMIZE_WINDOW_ANIMATION_TIME,
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transition: 'easeInExpo',
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onComplete: this._unminimizeWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._unminimizeWindowOverwritten,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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}
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},
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_unminimizeWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._unminimizing, actor)) {
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Tweener.removeTweens(actor);
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actor.set_scale(1.0, 1.0);
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actor.set_opacity(255);
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actor.set_pivot_point(0, 0);
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shellwm.completed_unminimize(actor);
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}
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},
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_unminimizeWindowOverwritten : function(shellwm, actor) {
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if (this._removeEffect(this._unminimizing, actor)) {
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shellwm.completed_unminimize(actor);
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}
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},
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_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_maximize(actor);
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},
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