Merge branch 'master' into my-overlay-design
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commit
c600ebb687
@ -19,14 +19,16 @@ DocInfo.prototype = {
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this.name = recentInfo.get_display_name();
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this.name = recentInfo.get_display_name();
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this.uri = recentInfo.get_uri();
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this.uri = recentInfo.get_uri();
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this.mimeType = recentInfo.get_mime_type();
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this.mimeType = recentInfo.get_mime_type();
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this._iconPixbuf = Shell.get_thumbnail(this.uri, this.mimeType);
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},
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},
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getIcon : function(size) {
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getIcon : function(size) {
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let icon = new Clutter.Texture();
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let icon = new Clutter.Texture();
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let iconPixbuf;
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if (this._iconPixbuf) {
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if (this.uri.match("^file://"))
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iconPixbuf = Shell.get_thumbnail(this.uri, this.mimeType);
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if (iconPixbuf) {
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// We calculate the width and height of the texture so as
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// We calculate the width and height of the texture so as
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// to preserve the aspect ratio of the thumbnail. Because
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// to preserve the aspect ratio of the thumbnail. Because
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// the images generated based on thumbnails don't have an
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// the images generated based on thumbnails don't have an
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@ -34,10 +36,10 @@ DocInfo.prototype = {
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// slightly smaller texture and then create a group around
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// slightly smaller texture and then create a group around
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// it for padding purposes
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// it for padding purposes
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let scalingFactor = (size - THUMBNAIL_ICON_MARGIN * 2) / Math.max(this._iconPixbuf.get_width(), this._iconPixbuf.get_height());
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let scalingFactor = (size - THUMBNAIL_ICON_MARGIN * 2) / Math.max(iconPixbuf.get_width(), iconPixbuf.get_height());
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icon.set_width(Math.ceil(this._iconPixbuf.get_width() * scalingFactor));
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icon.set_width(Math.ceil(iconPixbuf.get_width() * scalingFactor));
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icon.set_height(Math.ceil(this._iconPixbuf.get_height() * scalingFactor));
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icon.set_height(Math.ceil(iconPixbuf.get_height() * scalingFactor));
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Shell.clutter_texture_set_from_pixbuf(icon, this._iconPixbuf);
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Shell.clutter_texture_set_from_pixbuf(icon, iconPixbuf);
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let group = new Clutter.Group({ width: size,
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let group = new Clutter.Group({ width: size,
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height: size });
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height: size });
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