st: Add StDirectionType enum
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it, too. All callers have been updated to use it. This is a purely accessory change in terms of X11 Display usage cleanup, but helps see better what is left. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
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@ -3,7 +3,6 @@
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const Clutter = imports.gi.Clutter;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const Gtk = imports.gi.Gtk;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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const Signals = imports.signals;
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@ -34,8 +33,8 @@ var ViewPage = {
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var FocusTrap = GObject.registerClass(
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class FocusTrap extends St.Widget {
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vfunc_navigate_focus(from, direction) {
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if (direction == Gtk.DirectionType.TAB_FORWARD ||
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direction == Gtk.DirectionType.TAB_BACKWARD)
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if (direction == St.DirectionType.TAB_FORWARD ||
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direction == St.DirectionType.TAB_BACKWARD)
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return super.vfunc_navigate_focus(from, direction);
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return false;
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}
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@ -397,7 +396,7 @@ var ViewSelector = class {
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_a11yFocusPage(page) {
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this._showAppsButton.checked = page == this._appsPage;
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page.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
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page.navigate_focus(null, St.DirectionType.TAB_FORWARD, false);
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}
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_onShowAppsButtonToggled() {
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@ -426,10 +425,10 @@ var ViewSelector = class {
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this.startSearch(event);
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} else if (!this._searchActive && !global.stage.key_focus) {
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if (symbol == Clutter.Tab || symbol == Clutter.Down) {
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this._activePage.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
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this._activePage.navigate_focus(null, St.DirectionType.TAB_FORWARD, false);
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return Clutter.EVENT_STOP;
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} else if (symbol == Clutter.ISO_Left_Tab) {
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this._activePage.navigate_focus(null, Gtk.DirectionType.TAB_BACKWARD, false);
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this._activePage.navigate_focus(null, St.DirectionType.TAB_BACKWARD, false);
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return Clutter.EVENT_STOP;
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}
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}
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@ -557,22 +556,22 @@ var ViewSelector = class {
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let arrowNext, nextDirection;
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if (entry.get_text_direction() == Clutter.TextDirection.RTL) {
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arrowNext = Clutter.Left;
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nextDirection = Gtk.DirectionType.LEFT;
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nextDirection = St.DirectionType.LEFT;
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} else {
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arrowNext = Clutter.Right;
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nextDirection = Gtk.DirectionType.RIGHT;
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nextDirection = St.DirectionType.RIGHT;
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}
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if (symbol == Clutter.Tab) {
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this._searchResults.navigateFocus(Gtk.DirectionType.TAB_FORWARD);
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this._searchResults.navigateFocus(St.DirectionType.TAB_FORWARD);
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return Clutter.EVENT_STOP;
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} else if (symbol == Clutter.ISO_Left_Tab) {
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this._focusTrap.can_focus = false;
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this._searchResults.navigateFocus(Gtk.DirectionType.TAB_BACKWARD);
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this._searchResults.navigateFocus(St.DirectionType.TAB_BACKWARD);
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this._focusTrap.can_focus = true;
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return Clutter.EVENT_STOP;
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} else if (symbol == Clutter.Down) {
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this._searchResults.navigateFocus(Gtk.DirectionType.DOWN);
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this._searchResults.navigateFocus(St.DirectionType.DOWN);
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return Clutter.EVENT_STOP;
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} else if (symbol == arrowNext && this._text.position == -1) {
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this._searchResults.navigateFocus(nextDirection);
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