MessageTray: remove source if associated application exits
We don't want sources that are no longer associated with a running application to stick around in the message tray. https://bugzilla.gnome.org/show_bug.cgi?id=642659
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@ -435,6 +435,7 @@ Source.prototype = {
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MessageTray.Source.prototype._init.call(this, title);
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this._pid = pid;
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this._appStateChangedId = 0;
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this._setApp();
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if (this.app)
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this.title = this.app.get_name();
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@ -459,6 +460,10 @@ Source.prototype = {
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if (!this.app)
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return;
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// We only update the app if this.app is null, so we can't disconnect the old this._appStateChangedId
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// even if it were non-zero for some reason.
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this._appStateChangedId = this.app.connect('notify::state', Lang.bind(this, this._appStateChanged));
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// Only override the icon if we were previously using
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// notification-based icons (ie, not a trayicon) or if it was unset before
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if (!this._isTrayIcon) {
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@ -482,6 +487,16 @@ Source.prototype = {
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this.destroy();
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},
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_appStateChanged: function() {
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// Destroy notification sources when their apps exit.
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// The app exiting would normally result in a tray icon being removed,
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// so it should be ok to destroy the source associated with a tray icon
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// here too, however we just let that happen through the code path
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// associated with the tray icon being removed.
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if (!this._isTrayIcon && this.app.get_state() == Shell.AppState.STOPPED)
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this.destroy();
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},
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openApp: function() {
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if (this.app == null)
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return;
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@ -491,5 +506,13 @@ Source.prototype = {
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let mostRecentWindow = windows[0];
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Main.activateWindow(mostRecentWindow);
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}
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},
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destroy: function() {
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if (this.app && this._appStateChangedId) {
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this.app.disconnect(this._appStateChangedId);
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this._appStateChangedId = 0;
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}
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MessageTray.Source.prototype.destroy.call(this);
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}
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};
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