cleanup: Use inheritance for Actor classes instead of composition
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most of classes, by inheriting all the actor container classes. Uses interfaces when needed for making sure that multiple classes will implement some required methods or to avoid redefining the same code multiple times. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
This commit is contained in:

committed by
Florian Müllner

parent
f67b409fc1
commit
c4c5c4fd5c
@ -405,27 +405,26 @@ class AppSwitcherPopup extends SwitcherPopup.SwitcherPopup {
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}
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});
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class CyclerHighlight {
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constructor() {
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var CyclerHighlight = GObject.registerClass(
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class CyclerHighlight extends St.Widget {
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_init() {
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super._init({ layout_manager: new Clutter.BinLayout() });
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this._window = null;
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this.actor = new St.Widget({ layout_manager: new Clutter.BinLayout() });
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this._clone = new Clutter.Clone();
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this.actor.add_actor(this._clone);
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this.add_actor(this._clone);
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this._highlight = new St.Widget({ style_class: 'cycler-highlight' });
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this.actor.add_actor(this._highlight);
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this.add_actor(this._highlight);
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let coordinate = Clutter.BindCoordinate.ALL;
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let constraint = new Clutter.BindConstraint({ coordinate: coordinate });
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this._clone.bind_property('source', constraint, 'source', 0);
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this.actor.add_constraint(constraint);
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this.add_constraint(constraint);
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this.actor.connect('notify::allocation',
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this._onAllocationChanged.bind(this));
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this.actor.connect('destroy', this._onDestroy.bind(this));
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this.connect('notify::allocation', this._onAllocationChanged.bind(this));
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this.connect('destroy', this._onDestroy.bind(this));
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}
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set window(w) {
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@ -451,7 +450,7 @@ class CyclerHighlight {
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this._highlight.set_size(0, 0);
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this._highlight.hide();
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} else {
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let [x, y] = this.actor.allocation.get_origin();
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let [x, y] = this.allocation.get_origin();
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let rect = this._window.get_frame_rect();
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this._highlight.set_size(rect.width, rect.height);
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this._highlight.set_position(rect.x - x, rect.y - y);
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@ -462,7 +461,7 @@ class CyclerHighlight {
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_onDestroy() {
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this.window = null;
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}
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}
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});
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// We don't show an actual popup, so just provide what SwitcherPopup
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// expects instead of inheriting from SwitcherList
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@ -489,7 +488,7 @@ var CyclerPopup = GObject.registerClass({
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return;
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this._highlight = new CyclerHighlight();
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global.window_group.add_actor(this._highlight.actor);
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global.window_group.add_actor(this._highlight);
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this._switcherList = new CyclerList();
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this._switcherList.connect('item-highlighted', (list, index) => {
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@ -499,7 +498,7 @@ var CyclerPopup = GObject.registerClass({
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_highlightItem(index, _justOutline) {
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this._highlight.window = this._items[index];
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global.window_group.set_child_above_sibling(this._highlight.actor, null);
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global.window_group.set_child_above_sibling(this._highlight, null);
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}
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_finish() {
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@ -529,7 +528,7 @@ var CyclerPopup = GObject.registerClass({
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}
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_onDestroy() {
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this._highlight.actor.destroy();
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this._highlight.destroy();
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super._onDestroy();
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}
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