status/keyboard: Make input sources be proper objects
Introduce an InputSource class which makes it easier to keep track of all the data we have about them. https://bugzilla.gnome.org/show_bug.cgi?id=682318
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@ -181,6 +181,50 @@ const LayoutMenuItem = new Lang.Class({
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}
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});
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const InputSource = new Lang.Class({
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Name: 'InputSource',
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_init: function(type, id, displayName, shortName, index) {
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this.type = type;
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this.id = id;
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this.displayName = displayName;
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this._shortName = shortName;
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this.index = index;
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this._menuItem = new LayoutMenuItem(this.displayName, this._shortName);
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this._menuItem.connect('activate', Lang.bind(this, this.activate));
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this._indicatorLabel = new St.Label({ text: this._shortName });
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},
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destroy: function() {
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this._menuItem.destroy();
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this._indicatorLabel.destroy();
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},
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get shortName() {
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return this._shortName;
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},
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set shortName(v) {
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this._shortName = v;
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this._menuItem.indicator.set_text(v);
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this._indicatorLabel.set_text(v);
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},
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get menuItem() {
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return this._menuItem;
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},
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get indicatorLabel() {
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return this._indicatorLabel;
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},
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activate: function() {
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this.emit('activate');
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},
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});
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Signals.addSignalMethods(InputSource.prototype);
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const InputSourceIndicator = new Lang.Class({
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Name: 'InputSourceIndicator',
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Extends: PanelMenu.Button,
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@ -195,14 +239,16 @@ const InputSourceIndicator = new Lang.Class({
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this.actor.add_actor(this._container);
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this.actor.add_style_class_name('panel-status-button');
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this._labelActors = {};
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this._layoutItems = {};
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// All valid input sources currently in the gsettings
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// KEY_INPUT_SOURCES list indexed by their index there
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this._inputSources = {};
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this._currentSource = null;
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this._settings = new Gio.Settings({ schema: DESKTOP_INPUT_SOURCES_SCHEMA });
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this._settings.connect('changed::' + KEY_CURRENT_INPUT_SOURCE, Lang.bind(this, this._currentInputSourceChanged));
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this._settings.connect('changed::' + KEY_INPUT_SOURCES, Lang.bind(this, this._inputSourcesChanged));
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this._currentSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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this._xkbInfo = new GnomeDesktop.XkbInfo();
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this._propSeparator = new PopupMenu.PopupSeparatorMenuItem();
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@ -236,17 +282,17 @@ const InputSourceIndicator = new Lang.Class({
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},
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_currentInputSourceChanged: function() {
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let nVisibleSources = Object.keys(this._layoutItems).length;
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let newCurrentSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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let newLayoutItem = this._layoutItems[newCurrentSourceIndex];
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let nVisibleSources = Object.keys(this._inputSources).length;
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let newSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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let newSource = this._inputSources[newSourceIndex];
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let hasProperties;
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if (newLayoutItem)
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hasProperties = this._ibusManager.hasProperties(newLayoutItem.ibusEngineId);
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if (newSource)
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hasProperties = this._ibusManager.hasProperties(newSource.id);
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else
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hasProperties = false;
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if (!newLayoutItem || (nVisibleSources < 2 && !hasProperties)) {
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if (!newSource || (nVisibleSources < 2 && !hasProperties)) {
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// This source index might be invalid if we weren't able
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// to build a menu item for it, so we hide ourselves since
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// we can't fix it here. *shrug*
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@ -260,88 +306,79 @@ const InputSourceIndicator = new Lang.Class({
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this.actor.show();
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if (this._layoutItems[this._currentSourceIndex]) {
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this._layoutItems[this._currentSourceIndex].setShowDot(false);
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this._container.set_skip_paint(this._labelActors[this._currentSourceIndex], true);
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let oldSource;
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[oldSource, this._currentSource] = [this._currentSource, newSource];
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if (oldSource) {
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oldSource.menuItem.setShowDot(false);
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this._container.set_skip_paint(oldSource.indicatorLabel, true);
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}
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newLayoutItem.setShowDot(true);
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let newLabelActor = this._labelActors[newCurrentSourceIndex];
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this._container.set_skip_paint(newLabelActor, false);
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if (hasProperties)
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newLabelActor.set_text(newLayoutItem.indicator.get_text());
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this._currentSourceIndex = newCurrentSourceIndex;
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newSource.indicatorLabel.set_text(newSource.shortName);
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newSource.menuItem.setShowDot(true);
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this._container.set_skip_paint(newSource.indicatorLabel, false);
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},
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_inputSourcesChanged: function() {
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let sources = this._settings.get_value(KEY_INPUT_SOURCES);
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let nSources = sources.n_children();
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for (let i in this._layoutItems)
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this._layoutItems[i].destroy();
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for (let i in this._inputSources)
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this._inputSources[i].destroy();
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for (let i in this._labelActors)
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this._labelActors[i].destroy();
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this._inputSources = {};
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this._layoutItems = {};
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this._labelActors = {};
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let infos = [];
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let infosByShortName = {};
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let inputSourcesByShortName = {};
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for (let i = 0; i < nSources; i++) {
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let info = { exists: false };
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let displayName;
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let shortName;
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let [type, id] = sources.get_child_value(i).deep_unpack();
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let exists = false;
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if (type == INPUT_SOURCE_TYPE_XKB) {
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[info.exists, info.displayName, info.shortName, , ] =
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[exists, displayName, shortName, , ] =
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this._xkbInfo.get_layout_info(id);
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} else if (type == INPUT_SOURCE_TYPE_IBUS) {
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let engineDesc = this._ibusManager.getEngineDesc(id);
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if (engineDesc) {
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let language = IBus.get_language_name(engineDesc.get_language());
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info.exists = true;
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info.displayName = language + ' (' + engineDesc.get_longname() + ')';
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info.shortName = this._makeEngineShortName(engineDesc);
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info.ibusEngineId = id;
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exists = true;
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displayName = language + ' (' + engineDesc.get_longname() + ')';
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shortName = this._makeEngineShortName(engineDesc);
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}
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}
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if (!info.exists)
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if (!exists)
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continue;
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info.sourceIndex = i;
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let is = new InputSource(type, id, displayName, shortName, i);
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if (!(info.shortName in infosByShortName))
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infosByShortName[info.shortName] = [];
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infosByShortName[info.shortName].push(info);
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infos.push(info);
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}
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for (let i = 0; i < infos.length; i++) {
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let info = infos[i];
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if (infosByShortName[info.shortName].length > 1) {
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let sub = infosByShortName[info.shortName].indexOf(info) + 1;
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info.shortName += String.fromCharCode(0x2080 + sub);
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}
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let item = new LayoutMenuItem(info.displayName, info.shortName);
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item.ibusEngineId = info.ibusEngineId;
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this._layoutItems[info.sourceIndex] = item;
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this.menu.addMenuItem(item, i);
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item.connect('activate', Lang.bind(this, function() {
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is.connect('activate', Lang.bind(this, function() {
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this._settings.set_value(KEY_CURRENT_INPUT_SOURCE,
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GLib.Variant.new_uint32(info.sourceIndex));
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GLib.Variant.new_uint32(is.index));
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}));
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let shortLabel = new St.Label({ text: info.shortName });
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this._labelActors[info.sourceIndex] = shortLabel;
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this._container.add_actor(shortLabel);
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this._container.set_skip_paint(shortLabel, true);
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if (!(is.shortName in inputSourcesByShortName))
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inputSourcesByShortName[is.shortName] = [];
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inputSourcesByShortName[is.shortName].push(is);
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this._inputSources[is.index] = is;
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}
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let menuIndex = 0;
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for (let i in this._inputSources) {
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let is = this._inputSources[i];
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if (inputSourcesByShortName[is.shortName].length > 1) {
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let sub = inputSourcesByShortName[is.shortName].indexOf(is) + 1;
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is.shortName += String.fromCharCode(0x2080 + sub);
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}
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this.menu.addMenuItem(is.menuItem, menuIndex++);
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this._container.add_actor(is.indicatorLabel);
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this._container.set_skip_paint(is.indicatorLabel, true);
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}
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this._currentInputSourceChanged();
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@ -350,16 +387,14 @@ const InputSourceIndicator = new Lang.Class({
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_showLayout: function() {
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Main.overview.hide();
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let sources = this._settings.get_value(KEY_INPUT_SOURCES);
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let current = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
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let [type, id] = sources.get_child_value(current).deep_unpack();
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let source = this._currentSource;
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let xkbLayout = '';
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let xkbVariant = '';
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if (type == INPUT_SOURCE_TYPE_XKB) {
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[, , , xkbLayout, xkbVariant] = this._xkbInfo.get_layout_info(id);
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} else if (type == INPUT_SOURCE_TYPE_IBUS) {
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let engineDesc = this._ibusManager.getEngineDesc(id);
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if (source.type == INPUT_SOURCE_TYPE_XKB) {
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[, , , xkbLayout, xkbVariant] = this._xkbInfo.get_layout_info(source.id);
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} else if (source.type == INPUT_SOURCE_TYPE_IBUS) {
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let engineDesc = this._ibusManager.getEngineDesc(source.id);
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if (engineDesc) {
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xkbLayout = engineDesc.get_layout();
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xkbVariant = '';
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@ -416,16 +451,9 @@ const InputSourceIndicator = new Lang.Class({
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},
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_updateIndicatorLabel: function(text) {
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let layoutItem = this._layoutItems[this._currentSourceIndex];
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let hasProperties;
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if (layoutItem)
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hasProperties = this._ibusManager.hasProperties(layoutItem.ibusEngineId);
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else
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hasProperties = false;
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let hasProperties = this._ibusManager.hasProperties(this._currentSource.id);
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if (hasProperties)
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this._labelActors[this._currentSourceIndex].set_text(text);
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this._currentSource.indicatorLabel.set_text(text);
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},
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_buildPropSection: function() {
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@ -543,8 +571,9 @@ const InputSourceIndicator = new Lang.Class({
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// for those we don't actually display.
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let max_min_width = 0, max_natural_width = 0;
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for (let i in this._labelActors) {
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let [min_width, natural_width] = this._labelActors[i].get_preferred_width(for_height);
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for (let i in this._inputSources) {
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let is = this._inputSources[i];
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let [min_width, natural_width] = is.indicatorLabel.get_preferred_width(for_height);
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max_min_width = Math.max(max_min_width, min_width);
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max_natural_width = Math.max(max_natural_width, natural_width);
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}
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@ -556,8 +585,9 @@ const InputSourceIndicator = new Lang.Class({
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_containerGetPreferredHeight: function(container, for_width, alloc) {
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let max_min_height = 0, max_natural_height = 0;
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for (let i in this._labelActors) {
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let [min_height, natural_height] = this._labelActors[i].get_preferred_height(for_width);
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for (let i in this._inputSources) {
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let is = this._inputSources[i];
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let [min_height, natural_height] = is.indicatorLabel.get_preferred_height(for_width);
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max_min_height = Math.max(max_min_height, min_height);
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max_natural_height = Math.max(max_natural_height, natural_height);
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}
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@ -573,7 +603,9 @@ const InputSourceIndicator = new Lang.Class({
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box.y2 -= box.y1;
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box.y1 = 0;
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for (let i in this._labelActors)
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this._labelActors[i].allocate_align_fill(box, 0.5, 0, false, false, flags);
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for (let i in this._inputSources) {
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let is = this._inputSources[i];
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is.indicatorLabel.allocate_align_fill(box, 0.5, 0, false, false, flags);
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}
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}
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});
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