magnifier: Apply color inversion to crosshairs/pointer
It is somewhat unexpected that crosshair color and pointer cursor colors remain the same across changes in color inversion settings, and may lead to contrast issues. Apply the effect on the common container, so it applies to these all. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/984
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@ -1324,7 +1324,7 @@ var ZoomRegion = class ZoomRegion {
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this._crossHairsActor = null;
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this._crossHairsActor = null;
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// Contrast and brightness effects.
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// Contrast and brightness effects.
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this._magShaderEffects = new MagShaderEffects(this._uiGroupClone);
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this._magShaderEffects = new MagShaderEffects(mainGroup);
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this._magShaderEffects.setColorSaturation(this._colorSaturation);
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this._magShaderEffects.setColorSaturation(this._colorSaturation);
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this._magShaderEffects.setInvertLightness(this._invertLightness);
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this._magShaderEffects.setInvertLightness(this._invertLightness);
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this._magShaderEffects.setBrightness(this._brightness);
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this._magShaderEffects.setBrightness(this._brightness);
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