Use Shell.get_file_contents_utf8_sync over GLib.file_get_contents

We need to fix the latter to return a byte array, which gjs doesn't
deal with well right now.

https://bugzilla.gnome.org/show_bug.cgi?id=649981
This commit is contained in:
Colin Walters 2011-05-11 14:19:24 -04:00
parent a0fd4e195d
commit bfd344cdec
2 changed files with 2 additions and 6 deletions

View File

@ -268,10 +268,7 @@ PlacesManager.prototype = {
if (!GLib.file_test(this._bookmarksPath, GLib.FileTest.EXISTS))
return;
let [success, bookmarksContent, len] = GLib.file_get_contents(this._bookmarksPath);
if (!success)
return;
let bookmarksContent = Shell.get_file_contents_utf8_sync(this._bookmarksPath);
let bookmarks = bookmarksContent.split('\n');

View File

@ -22,8 +22,7 @@ function getDimShader() {
if (dimShader === null)
return null;
if (!dimShader) {
let [success, source, length] = GLib.file_get_contents(global.datadir +
'/shaders/dim-window.glsl');
let source = Shell.get_file_contents_utf8_sync(global.datadir + '/shaders/dim-window.glsl');
try {
let shader = new Clutter.Shader();
shader.set_fragment_source(source, -1);