New class ShellButtonBox

This is a Box subclass which adds several signals useful for implementing
"button like" behavior, such as hover and pressed states, as well as
click activation on release.
This commit is contained in:
Colin Walters 2009-08-26 23:17:21 -04:00
parent 851bf18265
commit bf680fdc7c
3 changed files with 283 additions and 0 deletions

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@ -57,6 +57,8 @@ libgnome_shell_la_SOURCES = \
shell-app-system.h \ shell-app-system.h \
shell-arrow.c \ shell-arrow.c \
shell-arrow.h \ shell-arrow.h \
shell-button-box.c \
shell-button-box.h \
shell-drawing.c \ shell-drawing.c \
shell-drawing.h \ shell-drawing.h \
shell-drawing-area.c \ shell-drawing-area.c \

248
src/shell-button-box.c Normal file
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@ -0,0 +1,248 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/**
* SECTION:shell-button-box
* @short_description: A box with properties useful for implementing buttons
*
* A #BigBox subclass which translates lower-level Clutter button events
* into higher level properties which are useful for implementing "button-like"
* actors.
*/
#include "shell-button-box.h"
G_DEFINE_TYPE(ShellButtonBox, shell_button_box, BIG_TYPE_BOX);
struct _ShellButtonBoxPrivate {
gboolean held;
gboolean hover;
gboolean pressed;
};
/* Signals */
enum
{
ACTIVATE,
LAST_SIGNAL
};
enum {
PROP_0,
PROP_HOVER,
PROP_PRESSED,
};
static guint shell_button_box_signals [LAST_SIGNAL] = { 0 };
static void
set_hover (ShellButtonBox *box,
gboolean hover)
{
if (box->priv->hover == hover)
return;
box->priv->hover = hover;
g_object_notify (G_OBJECT (box), "hover");
}
static void
set_pressed (ShellButtonBox *box,
gboolean pressed)
{
if (box->priv->pressed == pressed)
return;
box->priv->pressed = pressed;
g_object_notify (G_OBJECT (box), "pressed");
}
static gboolean
shell_button_box_contains (ShellButtonBox *box,
ClutterActor *actor)
{
while (actor != NULL && actor != (ClutterActor*)box)
{
actor = clutter_actor_get_parent (actor);
}
return actor != NULL;
}
static gboolean
shell_button_box_on_enter (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
{
if (shell_button_box_contains (box, event->crossing.related))
return TRUE;
if (!shell_button_box_contains (box, clutter_event_get_source (event)))
return TRUE;
set_hover (box, TRUE);
if (box->priv->held)
set_pressed (box, TRUE);
return TRUE;
}
static gboolean
shell_button_box_on_leave (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
{
if (shell_button_box_contains (box, event->crossing.related))
return TRUE;
set_hover (box, FALSE);
set_pressed (box, FALSE);
return TRUE;
}
static gboolean
shell_button_box_on_press (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
{
ClutterActor *source;
if (box->priv->held)
return TRUE;
source = clutter_event_get_source (event);
if (!shell_button_box_contains (box, source))
return FALSE;
box->priv->held = TRUE;
clutter_grab_pointer (CLUTTER_ACTOR (box));
set_pressed (box, TRUE);
return TRUE;
}
static gboolean
shell_button_box_on_release (ShellButtonBox *box,
ClutterEvent *event,
gpointer user_data)
{
ClutterActor *source;
if (!box->priv->held)
return TRUE;
source = clutter_event_get_source (event);
box->priv->held = FALSE;
clutter_ungrab_pointer ();
if (!shell_button_box_contains (box, source))
return FALSE;
set_pressed (box, FALSE);
g_signal_emit (G_OBJECT (box), shell_button_box_signals[ACTIVATE], 0);
return TRUE;
}
static void
shell_button_box_set_property(GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
shell_button_box_get_property(GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ShellButtonBox *box = SHELL_BUTTON_BOX (object);
switch (prop_id)
{
case PROP_PRESSED:
g_value_set_boolean (value, box->priv->pressed);
break;
case PROP_HOVER:
g_value_set_boolean (value, box->priv->hover);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
shell_button_box_class_init (ShellButtonBoxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->get_property = shell_button_box_get_property;
gobject_class->set_property = shell_button_box_set_property;
/**
* ShellButtonBox::activate
* @box: The #ShellButtonBox
*
* This signal is emitted when the button should take the action
* associated with button click+release.
*/
shell_button_box_signals[ACTIVATE] =
g_signal_new ("activate",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ShellButtonBox:hover
*
* This property tracks whether the mouse is over the button; note this
* state is independent of whether the button is pressed.
*/
g_object_class_install_property (gobject_class,
PROP_HOVER,
g_param_spec_boolean ("hover",
"Hovering state",
"Whether the mouse is over the button",
FALSE,
G_PARAM_READABLE));
/**
* ShellButtonBox:pressed
*
* This property tracks whether the button should have a "pressed in"
* effect.
*/
g_object_class_install_property (gobject_class,
PROP_PRESSED,
g_param_spec_boolean ("pressed",
"Pressed state",
"Whether the button is currently pressed",
FALSE,
G_PARAM_READABLE));
g_type_class_add_private (gobject_class, sizeof (ShellButtonBoxPrivate));
}
static void
shell_button_box_init (ShellButtonBox *self)
{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, SHELL_TYPE_BUTTON_BOX,
ShellButtonBoxPrivate);
g_signal_connect (G_OBJECT (self), "enter-event", G_CALLBACK(shell_button_box_on_enter), NULL);
g_signal_connect (G_OBJECT (self), "leave-event", G_CALLBACK(shell_button_box_on_leave), NULL);
g_signal_connect (G_OBJECT (self), "button-press-event", G_CALLBACK(shell_button_box_on_press), NULL);
g_signal_connect (G_OBJECT (self), "button-release-event", G_CALLBACK(shell_button_box_on_release), NULL);
}

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src/shell-button-box.h Normal file
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#ifndef __SHELL_BUTTON_BOX_H__
#define __SHELL_BUTTON_BOX_H__
#include <clutter/clutter.h>
#include "big/box.h"
#define SHELL_TYPE_BUTTON_BOX (shell_button_box_get_type ())
#define SHELL_BUTTON_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_BUTTON_BOX, ShellButtonBox))
#define SHELL_BUTTON_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_BUTTON_BOX, ShellButtonBoxClass))
#define SHELL_IS_BUTTON_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_BUTTON_BOX))
#define SHELL_IS_BUTTON_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_BUTTON_BOX))
#define SHELL_BUTTON_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_BUTTON_BOX, ShellButtonBoxClass))
typedef struct _ShellButtonBox ShellButtonBox;
typedef struct _ShellButtonBoxClass ShellButtonBoxClass;
typedef struct _ShellButtonBoxPrivate ShellButtonBoxPrivate;
struct _ShellButtonBox
{
BigBox parent;
ShellButtonBoxPrivate *priv;
};
struct _ShellButtonBoxClass
{
BigBoxClass parent_class;
};
GType shell_button_box_get_type (void) G_GNUC_CONST;
#endif /* __SHELL_BUTTON_BOX_H__ */