Set the workspace when launching apps
main.js: Add create_app_launch_context() with code from appDisplay; additionally set the workspace on the launch context to the current workspace so that the application launches on the right workspace even if the user switches before the app starts. appDisplay.js docDisplay.js: Use Main.create_app_launch_context() http://bugzilla.gnome.org/show_bug.cgi?id=580658 (Reported by Igor Vatavuk)
This commit is contained in:
parent
4a5873dd22
commit
bb69afc830
@ -5,13 +5,13 @@ const Clutter = imports.gi.Clutter;
|
|||||||
const Pango = imports.gi.Pango;
|
const Pango = imports.gi.Pango;
|
||||||
const Gio = imports.gi.Gio;
|
const Gio = imports.gi.Gio;
|
||||||
const Gtk = imports.gi.Gtk;
|
const Gtk = imports.gi.Gtk;
|
||||||
const Gdk = imports.gi.Gdk;
|
|
||||||
const Shell = imports.gi.Shell;
|
const Shell = imports.gi.Shell;
|
||||||
const Lang = imports.lang;
|
const Lang = imports.lang;
|
||||||
const Signals = imports.signals;
|
const Signals = imports.signals;
|
||||||
|
|
||||||
const GenericDisplay = imports.ui.genericDisplay;
|
const GenericDisplay = imports.ui.genericDisplay;
|
||||||
const GtkUtil = imports.ui.gtkutil;
|
const GtkUtil = imports.ui.gtkutil;
|
||||||
|
const Main = imports.ui.main;
|
||||||
|
|
||||||
const ENTERED_MENU_COLOR = new Clutter.Color();
|
const ENTERED_MENU_COLOR = new Clutter.Color();
|
||||||
ENTERED_MENU_COLOR.from_pixel(0x00ff0022);
|
ENTERED_MENU_COLOR.from_pixel(0x00ff0022);
|
||||||
@ -85,15 +85,7 @@ AppDisplayItem.prototype = {
|
|||||||
|
|
||||||
// Opens an application represented by this display item.
|
// Opens an application represented by this display item.
|
||||||
launch : function() {
|
launch : function() {
|
||||||
let global = Shell.Global.get();
|
this._appInfo.launch([], Main.create_app_launch_context());
|
||||||
let screen = global.screen;
|
|
||||||
let display = screen.get_display();
|
|
||||||
let timestamp = display.get_current_time();
|
|
||||||
let context = new Gdk.AppLaunchContext();
|
|
||||||
let icon = this._appInfo.get_icon();
|
|
||||||
context.set_icon(icon);
|
|
||||||
context.set_timestamp(timestamp);
|
|
||||||
this._appInfo.launch([], context);
|
|
||||||
},
|
},
|
||||||
|
|
||||||
//// Protected method overrides ////
|
//// Protected method overrides ////
|
||||||
|
@ -8,6 +8,7 @@ const Shell = imports.gi.Shell;
|
|||||||
const Signals = imports.signals;
|
const Signals = imports.signals;
|
||||||
|
|
||||||
const GenericDisplay = imports.ui.genericDisplay;
|
const GenericDisplay = imports.ui.genericDisplay;
|
||||||
|
const Main = imports.ui.main;
|
||||||
|
|
||||||
const ITEM_DISPLAY_ICON_MARGIN = 2;
|
const ITEM_DISPLAY_ICON_MARGIN = 2;
|
||||||
|
|
||||||
@ -78,7 +79,12 @@ DocDisplayItem.prototype = {
|
|||||||
appExec = appExec.replace(/%/g, "%%");
|
appExec = appExec.replace(/%/g, "%%");
|
||||||
|
|
||||||
let appInfo = Gio.app_info_create_from_commandline(appExec, null, 0, null);
|
let appInfo = Gio.app_info_create_from_commandline(appExec, null, 0, null);
|
||||||
appInfo.launch([], null, null);
|
|
||||||
|
// The app launch context doesn't work as well as we might like because
|
||||||
|
// it doesn't get the right StartupNotify key from the application's
|
||||||
|
// desktop file. So, we don't get startup notification, the application
|
||||||
|
// doesn't stick to the current workspace, and so forth.
|
||||||
|
appInfo.launch([], Main.create_app_launch_context());
|
||||||
} else {
|
} else {
|
||||||
log("Failed to get application info for " + this._docInfo.get_uri());
|
log("Failed to get application info for " + this._docInfo.get_uri());
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
|
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
|
||||||
|
|
||||||
const Clutter = imports.gi.Clutter;
|
const Clutter = imports.gi.Clutter;
|
||||||
|
const Gdk = imports.gi.Gdk;
|
||||||
const Gio = imports.gi.Gio;
|
const Gio = imports.gi.Gio;
|
||||||
const Mainloop = imports.mainloop;
|
const Mainloop = imports.mainloop;
|
||||||
const Meta = imports.gi.Meta;
|
const Meta = imports.gi.Meta;
|
||||||
@ -166,6 +167,21 @@ function hide_overlay() {
|
|||||||
endModal();
|
endModal();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function create_app_launch_context() {
|
||||||
|
let global = Shell.Global.get();
|
||||||
|
let screen = global.screen;
|
||||||
|
let display = screen.get_display();
|
||||||
|
|
||||||
|
let context = new Gdk.AppLaunchContext();
|
||||||
|
context.set_timestamp(display.get_current_time());
|
||||||
|
|
||||||
|
// Make sure that the app is opened on the current workspace even if
|
||||||
|
// the user switches before it seetarts
|
||||||
|
context.set_desktop(screen.get_active_workspace_index());
|
||||||
|
|
||||||
|
return context;
|
||||||
|
}
|
||||||
|
|
||||||
let _shellActors = [];
|
let _shellActors = [];
|
||||||
|
|
||||||
// For adding an actor that is part of the shell in the normal desktop view
|
// For adding an actor that is part of the shell in the normal desktop view
|
||||||
|
Loading…
Reference in New Issue
Block a user