Window selector refinements

* Remove window icons
 * Add a close button to window previews
 * Position caption underneath the window
 * Port caption from Big.Box to St.Label

https://bugzilla.gnome.org/show_bug.cgi?id=598324
This commit is contained in:
Florian Müllner 2009-11-12 01:26:52 +01:00 committed by Colin Walters
parent 8ac97fe1a0
commit bb366f8fbe
4 changed files with 282 additions and 191 deletions

View File

@ -25,6 +25,7 @@ themedir = $(pkgdatadir)/theme
dist_theme_DATA = \
theme/gnome-shell.css \
theme/close.svg \
theme/close-window.svg \
theme/scroll-button-down.png \
theme/scroll-button-down-hover.png \
theme/scroll-button-up.png \

View File

@ -0,0 +1,76 @@
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Width:  |  Height:  |  Size: 3.2 KiB

View File

@ -81,6 +81,28 @@ StTooltip {
background-color: #314a6c;
}
/* Overlay */
.workspaces {
color: white;
}
.window-caption {
background: rgba(0,0,0,0.8);
border: 1px solid rgba(128,128,128,0.40);
border-radius: 10px;
font-size: 12px;
padding: 2px 8px;
-shell-caption-spacing: 4px;
}
.window-close {
background-image: url("close-window.svg");
height: 24px;
width: 24px;
-shell-close-overlap: 16px;
}
/* Dash */
#dash {

View File

@ -9,6 +9,7 @@ const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Signals = imports.signals;
const DND = imports.ui.dnd;
@ -20,10 +21,6 @@ const Tweener = imports.ui.tweener;
const FOCUS_ANIMATION_TIME = 0.15;
const WINDOWCLONE_BG_COLOR = new Clutter.Color();
WINDOWCLONE_BG_COLOR.from_pixel(0x000000f0);
const WINDOWCLONE_TITLE_COLOR = new Clutter.Color();
WINDOWCLONE_TITLE_COLOR.from_pixel(0xffffffff);
const FRAME_COLOR = new Clutter.Color();
FRAME_COLOR.from_pixel(0xffffffff);
@ -113,8 +110,6 @@ WindowClone.prototype = {
this._stackAbove = null;
this._title = null;
this.actor.connect('button-release-event',
Lang.bind(this, this._onButtonRelease));
@ -135,18 +130,6 @@ WindowClone.prototype = {
this._zooming = false;
},
setVisibleWithChrome: function(visible) {
if (visible) {
this.actor.show();
if (this._title)
this._title.show();
} else {
this.actor.hide();
if (this._title)
this._title.hide();
}
},
setStackAbove: function (actor) {
this._stackAbove = actor;
if (this._inDrag || this._zooming)
@ -157,8 +140,6 @@ WindowClone.prototype = {
destroy: function () {
this.actor.destroy();
if (this._title)
this._title.destroy();
},
_onEnter: function (actor, event) {
@ -168,8 +149,6 @@ WindowClone.prototype = {
return;
this._havePointer = true;
this._updateTitle();
},
_onLeave: function (actor, event) {
@ -179,7 +158,6 @@ WindowClone.prototype = {
return;
this._havePointer = false;
this._updateTitle();
if (this._zoomStep)
this._zoomEnd();
@ -218,6 +196,7 @@ WindowClone.prototype = {
_zoomStart : function () {
this._zooming = true;
this.emit('zoom-start');
this._zoomLightbox = new Lightbox.Lightbox(global.stage);
@ -246,6 +225,7 @@ WindowClone.prototype = {
_zoomEnd : function () {
this._zooming = false;
this.emit('zoom-end');
this.actor.reparent(this._origParent);
this.actor.raise(this._stackAbove);
@ -253,8 +233,6 @@ WindowClone.prototype = {
[this.actor.x, this.actor.y] = this._zoomLocalOrig.getPosition();
[this.actor.scale_x, this.actor.scale_y] = this._zoomLocalOrig.getScale();
this._adjustTitle();
this._zoomLightbox.destroy();
Main.overview.disconnect(this._hideEventId);
@ -273,7 +251,6 @@ WindowClone.prototype = {
_onDragBegin : function (draggable, time) {
this._inDrag = true;
this._updateTitle();
this.emit('drag-begin');
},
@ -295,86 +272,6 @@ WindowClone.prototype = {
this.actor.raise(this._stackAbove);
this.emit('drag-end');
},
// Called by Tweener
onAnimationStart : function () {
this._updateTitle();
},
// Called by Tweener
onAnimationComplete : function () {
this._updateTitle();
},
_createTitle : function () {
let window = this.realWindow;
let box = new Big.Box({ background_color : WINDOWCLONE_BG_COLOR,
y_align: Big.BoxAlignment.CENTER,
corner_radius: 5,
padding: 4,
spacing: 4,
orientation: Big.BoxOrientation.HORIZONTAL });
let title = new Clutter.Text({ color: WINDOWCLONE_TITLE_COLOR,
font_name: "Sans 12",
text: this.metaWindow.title,
ellipsize: Pango.EllipsizeMode.END
});
box.append(title, Big.BoxPackFlags.EXPAND);
// Get and cache the expected width (just the icon), with spacing, plus title
box.fullWidth = box.width;
box.hide(); // Hidden by default, show on mouseover
this._title = box;
// Make the title a sibling of the window
this.actor.get_parent().add_actor(box);
},
_adjustTitle : function () {
let title = this._title;
if (!title)
return;
let [cloneScreenWidth, cloneScreenHeight] = this.actor.get_transformed_size();
let [titleScreenWidth, titleScreenHeight] = title.get_transformed_size();
// Titles are supposed to be "full-size", so adjust its
// scale to counteract the scaling of its ancestor actors.
title.set_scale(title.width / titleScreenWidth * title.scale_x,
title.height / titleScreenHeight * title.scale_y);
title.width = Math.min(title.fullWidth, cloneScreenWidth);
let xoff = ((cloneScreenWidth - title.width) / 2) * title.scale_x;
title.set_position(this.actor.x + xoff, this.actor.y);
},
_showTitle : function () {
if (!this._title)
this._createTitle();
this._adjustTitle();
this._title.show();
this._title.raise(this.actor);
},
_hideTitle : function () {
if (!this._title)
return;
this._title.hide();
},
_updateTitle : function () {
let shouldShow = (this._havePointer &&
!this._inDrag &&
!Tweener.isTweening(this.actor));
if (shouldShow)
this._showTitle();
else
this._hideTitle();
}
};
@ -409,6 +306,144 @@ DesktopClone.prototype = {
Signals.addSignalMethods(DesktopClone.prototype);
/**
* @windowClone: Corresponding window clone
* @parentActor: The actor which will be the parent of all overlay items
* such as app icon and window caption
*/
function WindowOverlay(windowClone, parentActor) {
this._init(windowClone, parentActor);
}
WindowOverlay.prototype = {
_init : function(windowClone, parentActor) {
let metaWindow = windowClone.metaWindow;
this._parentActor = parentActor;
let title = new St.Label({ style_class: "window-caption",
text : metaWindow.title });
title.connect('style-changed',
Lang.bind(this, this._onStyleChanged));
title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
title._spacing = 0;
let button = new St.Bin({ style_class: "window-close",
reactive: true });
button.connect('style-changed',
Lang.bind(this, this._onStyleChanged));
button._overlap = 0;
windowClone.actor.connect('notify::allocation',
Lang.bind(this, this._positionItems));
windowClone.actor.connect('enter-event',
Lang.bind(this, this._onEnter));
windowClone.actor.connect('leave-event',
Lang.bind(this, this._onLeave));
button.connect('enter-event', Lang.bind(this, this._onEnter));
button.connect('leave-event', Lang.bind(this, this._onLeave));
button.connect('button-release-event',
Lang.bind(this, function(actor, event) {
metaWindow.delete(event.get_time());
}));
windowClone.connect('zoom-start', Lang.bind(this, this.hide));
windowClone.connect('zoom-end', Lang.bind(this, this.show));
button.hide();
this.title = title;
this.closeButton = button;
parentActor.add_actor(this.title);
parentActor.add_actor(this.closeButton);
},
hide: function() {
this.closeButton.hide();
this.title.hide();
},
show: function() {
this.title.show();
},
fadeIn: function() {
this.title.opacity = 0;
this.title.show();
this.title.raise_top();
Tweener.addTween(this.title,
{ opacity: 255,
time: Overview.ANIMATION_TIME,
transition: "easeOutQuad" });
},
destroy: function() {
this.title.destroy();
this.closeButton.destroy();
},
chromeWidth: function () {
return this.closeButton.width - this.closeButton._overlap;
},
chromeHeight: function () {
return this.closeButton.height - this.closeButton._overlap +
this.title.height + this.title._spacing;
},
_positionItems: function(win) {
let button = this.closeButton;
let title = this.title;
let [x, y] = win.get_transformed_position();
let [w, h] = win.get_transformed_size();
let buttonX = x + w - button._overlap;
let buttonY = y - button.height + button._overlap;
button.set_position(Math.floor(buttonX), Math.floor(buttonY));
if (!title.fullWidth)
title.fullWidth = title.width;
title.width = Math.min(title.fullWidth, w);
let titleX = x + (w - title.width) / 2;
let titleY = y + h + title._spacing;
title.set_position(Math.floor(titleX), Math.floor(titleY));
},
_onEnter: function() {
this.closeButton.raise_top();
this.closeButton.show();
},
_onLeave: function() {
this.closeButton.hide();
},
_onStyleChanged: function() {
let titleNode = this.title.get_theme_node();
let [success, len] = titleNode.get_length('-shell-caption-spacing',
false);
if (success)
this.title._spacing = len;
let closeNode = this.closeButton.get_theme_node();
let [success, len] = closeNode.get_length('-shell-close-overlap',
false);
if (success)
this.closeButton._overlap = len;
this._parentActor.queue_relayout();
}
};
Signals.addSignalMethods(WindowOverlay.prototype);
/**
* @workspaceNum: Workspace index
* @parentActor: The actor which will be the parent of this workspace;
@ -460,7 +495,7 @@ Workspace.prototype = {
// Create clones for remaining windows that should be
// visible in the Overview
this._windows = [this._desktop];
this._windowIcons = [ null ];
this._windowOverlays = [ null ];
for (let i = 0; i < windows.length; i++) {
if (this._isOverviewWindow(windows[i])) {
this._addWindowClone(windows[i]);
@ -676,13 +711,13 @@ Workspace.prototype = {
_resetCloneVisibility: function () {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
let overlay = this._windowOverlays[i];
if (!this._isCloneVisible(clone)) {
clone.setVisibleWithChrome(false);
icon.hide();
clone.actor.hide();
overlay.hide();
} else {
clone.setVisibleWithChrome(true);
clone.actor.show();
}
}
},
@ -888,14 +923,17 @@ Workspace.prototype = {
let rect = new Meta.Rectangle();
metaWindow.get_outer_rect(rect);
let desiredWidth = global.screen_width * fraction;
let desiredHeight = global.screen_height * fraction;
let scale = Math.min(desiredWidth / rect.width,
desiredHeight / rect.height,
let chromeHeight = this._windowOverlays[1].chromeHeight() / this.scale;
let chromeWidth = this._windowOverlays[1].chromeWidth() / this.scale;
let desiredWidth = (global.screen_width - chromeWidth) * fraction;
let desiredHeight = (global.screen_height - chromeHeight) * fraction;
let scale = Math.min(desiredWidth / (rect.width + chromeWidth),
desiredHeight / (rect.height + chromeHeight),
1.0 / this.scale);
let x = xCenter - 0.5 * scale * rect.width;
let y = yCenter - 0.5 * scale * rect.height;
let x = xCenter - 0.5 * scale * (rect.width + chromeWidth);
let y = yCenter - 0.5 * scale * (rect.height + chromeHeight);
return [x, y, scale];
},
@ -918,11 +956,11 @@ Workspace.prototype = {
let metaWindow = visibleWindows[i];
let mainIndex = this._lookupIndex(metaWindow);
let clone = metaWindow._delegate;
let icon = this._windowIcons[mainIndex];
let overlay = this._windowOverlays[mainIndex];
let [x, y, scale] = this._computeWindowRelativeLayout(metaWindow, slot);
icon.hide();
overlay.hide();
Tweener.addTween(clone.actor,
{ x: x,
y: y,
@ -932,7 +970,7 @@ Workspace.prototype = {
time: Overview.ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: Lang.bind(this, function() {
this._fadeInWindowIcon(clone, icon);
overlay.fadeIn();
})
});
}
@ -956,49 +994,20 @@ Workspace.prototype = {
}
},
_fadeInWindowIcon: function (clone, icon) {
icon.opacity = 0;
icon.show();
// This is a little messy and complicated because when we
// start the fade-in we may not have done the final positioning
// of the workspaces. (Tweener doesn't necessarily finish
// all animations before calling onComplete callbacks.)
// So we need to manually compute where the window will
// be after the workspace animation finishes.
let [parentX, parentY] = icon.get_parent().get_position();
let [cloneX, cloneY] = clone.actor.get_position();
let [cloneWidth, cloneHeight] = clone.actor.get_size();
cloneX = this.gridX + this.scale * cloneX;
cloneY = this.gridY + this.scale * cloneY;
cloneWidth = this.scale * clone.actor.scale_x * cloneWidth;
cloneHeight = this.scale * clone.actor.scale_y * cloneHeight;
// Note we only round the first part, because we're still going to be
// positioned relative to the parent. By subtracting a possibly
// non-integral parent X/Y we cancel it out.
let x = Math.round(cloneX + cloneWidth - icon.width) - parentX;
let y = Math.round(cloneY + cloneHeight - icon.height) - parentY;
icon.set_position(x, y);
icon.raise(this.actor);
Tweener.addTween(icon,
{ opacity: 255,
time: Overview.ANIMATION_TIME,
transition: "easeOutQuad" });
},
_fadeInAllIcons: function () {
_fadeInAllOverlays: function() {
for (let i = 1; i < this._windows.length; i++) {
let clone = this._windows[i];
let icon = this._windowIcons[i];
let overlay = this._windowOverlays[i];
if (this._showOnlyWindows != null && !(clone.metaWindow in this._showOnlyWindows))
continue;
this._fadeInWindowIcon(clone, icon);
overlay.fadeIn();
}
},
_hideAllIcons: function () {
_hideAllOverlays: function() {
for (let i = 1; i< this._windows.length; i++) {
let icon = this._windowIcons[i];
icon.hide();
let overlay = this._windowOverlays[i];
overlay.hide();
}
},
@ -1012,10 +1021,10 @@ Workspace.prototype = {
return;
let clone = this._windows[index];
let icon = this._windowIcons[index];
let overlay = this._windowOverlays[index];
this._windows.splice(index, 1);
this._windowIcons.splice(index, 1);
this._windowOverlays.splice(index, 1);
// If metaWin.get_compositor_private() returned non-NULL, that
// means the window still exists (and is just being moved to
@ -1033,7 +1042,7 @@ Workspace.prototype = {
};
}
clone.destroy();
icon.destroy();
overlay.destroy();
this.positionWindows(false);
this.updateRemovable();
@ -1103,7 +1112,7 @@ Workspace.prototype = {
zoomFromOverview : function() {
this.leavingOverview = true;
this._hideAllIcons();
this._hideAllOverlays();
Main.overview.connect('hidden', Lang.bind(this,
this._doneLeavingOverview));
@ -1140,7 +1149,7 @@ Workspace.prototype = {
// Animates grid shrinking/expanding when a row or column
// of workspaces is added or removed
resizeToGrid : function (oldScale) {
this._hideAllIcons();
this._hideAllOverlays();
Tweener.addTween(this.actor,
{ x: this.gridX,
y: this.gridY,
@ -1148,7 +1157,7 @@ Workspace.prototype = {
scale_y: this.scale,
time: Overview.ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: Lang.bind(this, this._fadeInAllIcons)
onComplete: Lang.bind(this, this._fadeInAllOverlays)
});
},
@ -1177,7 +1186,7 @@ Workspace.prototype = {
slideOut : function(onComplete) {
let destX = this.actor.x, destY = this.actor.y;
this._hideAllIcons();
this._hideAllOverlays();
if (this.gridCol > this.gridRow)
destX = global.screen_width;
@ -1226,46 +1235,26 @@ Workspace.prototype = {
return tracker.is_window_interesting(win.get_meta_window());
},
_createWindowIcon: function(window) {
let tracker = Shell.WindowTracker.get_default()
let app = tracker.get_window_app(window.metaWindow);
let iconTexture = null;
// The design is application based, so prefer the application
// icon here if we have it. FIXME - should move this fallback code
// into ShellAppMonitor.
if (app) {
iconTexture = app.create_icon_texture(48);
} else {
let icon = window.metaWindow.icon;
iconTexture = new Clutter.Texture({ width: 48,
height: 48,
keep_aspect_ratio: true });
Shell.clutter_texture_set_from_pixbuf(iconTexture, icon);
}
return iconTexture;
},
// Create a clone of a (non-desktop) window and add it to the window list
_addWindowClone : function(win) {
let icon = this._createWindowIcon(win);
this.parentActor.add_actor(icon);
let clone = new WindowClone(win);
let overlay = new WindowOverlay(clone, this.parentActor);
clone.connect('selected',
Lang.bind(this, this._onCloneSelected));
clone.connect('drag-begin',
Lang.bind(this, function() {
icon.hide();
overlay.hide();
}));
clone.connect('drag-end',
Lang.bind(this, function() {
icon.show();
overlay.show();
}));
this.actor.add_actor(clone.actor);
this._windows.push(clone);
this._windowIcons.push(icon);
this._windowOverlays.push(overlay);
return clone;
},
@ -1345,7 +1334,10 @@ function Workspaces(width, height, x, y) {
Workspaces.prototype = {
_init : function(width, height, x, y) {
this.actor = new Clutter.Group();
this.actor = new St.Bin({ style_class: "workspaces" });
this._actor = new Clutter.Group();
this.actor.add_actor(this._actor);
this._width = width;
this._height = height;
@ -1654,9 +1646,9 @@ Workspaces.prototype = {
},
_addWorkspaceActor : function(workspaceNum) {
let workspace = new Workspace(workspaceNum, this.actor);
let workspace = new Workspace(workspaceNum, this._actor);
this._workspaces[workspaceNum] = workspace;
this.actor.add_actor(workspace.actor);
this._actor.add_actor(workspace.actor);
},
_onRestacked: function() {