rfkill: Use promise to initialize proxy
There's no good reason for waiting for the proxy to be initialized to connect signals. In fact, connecting the signal beforehand ensures that the handler is in place when the proxy fetches the properties, so we don't have to call the handler explicitly. That in turn will allow us in a follow-up to rely on the signal parameters to only process changed properties. To achieve that by constructing the proxy manually, and then initialize it asynchronously in a Promise. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2385>
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@ -1,35 +1,35 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported Indicator */
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const { Gio, GObject } = imports.gi;
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const {Gio, GLib, GObject} = imports.gi;
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const Signals = imports.misc.signals;
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const Main = imports.ui.main;
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const PanelMenu = imports.ui.panelMenu;
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const PopupMenu = imports.ui.popupMenu;
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const { loadInterfaceXML } = imports.misc.fileUtils;
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const {loadInterfaceXML} = imports.misc.fileUtils;
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const BUS_NAME = 'org.gnome.SettingsDaemon.Rfkill';
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const OBJECT_PATH = '/org/gnome/SettingsDaemon/Rfkill';
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const RfkillManagerInterface = loadInterfaceXML('org.gnome.SettingsDaemon.Rfkill');
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const RfkillManagerProxy = Gio.DBusProxy.makeProxyWrapper(RfkillManagerInterface);
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const rfkillManagerInfo = Gio.DBusInterfaceInfo.new_for_xml(RfkillManagerInterface);
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var RfkillManager = class extends Signals.EventEmitter {
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constructor() {
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super();
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this._proxy = new RfkillManagerProxy(Gio.DBus.session, BUS_NAME, OBJECT_PATH,
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(proxy, error) => {
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if (error) {
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log(error.message);
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return;
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}
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this._proxy.connect('g-properties-changed',
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this._changed.bind(this));
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this._changed();
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});
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this._proxy = new Gio.DBusProxy({
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g_connection: Gio.DBus.session,
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g_name: BUS_NAME,
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g_object_path: OBJECT_PATH,
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g_interface_name: rfkillManagerInfo.name,
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g_interface_info: rfkillManagerInfo,
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});
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this._proxy.connect('g-properties-changed', this._changed.bind(this));
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this._proxy.init_async(GLib.PRIORITY_DEFAULT, null)
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.catch(e => console.error(e.message));
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}
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get airplaneMode() {
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