From baa5bfcf490d6c6443a4ef637ab5a8b3f4d6ee2c Mon Sep 17 00:00:00 2001 From: Georges Basile Stavracas Neto Date: Thu, 28 Nov 2019 19:25:55 -0300 Subject: [PATCH] screenShield: Remove _lockScreenContents and family It is not used anymore, and together with it, we don't need the _ensureLockScreen() / _clearLockScreen() pair anymore too. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/872 --- js/ui/screenShield.js | 36 ------------------------------------ 1 file changed, 36 deletions(-) diff --git a/js/ui/screenShield.js b/js/ui/screenShield.js index 933fa1986..6a2e37e1b 100644 --- a/js/ui/screenShield.js +++ b/js/ui/screenShield.js @@ -5,7 +5,6 @@ const { AccountsService, Clutter, Gio, const Signals = imports.signals; const GnomeSession = imports.misc.gnomeSession; -const Layout = imports.ui.layout; const OVirt = imports.gdm.oVirt; const LoginManager = imports.misc.loginManager; const Lightbox = imports.ui.lightbox; @@ -69,12 +68,6 @@ var ScreenShield = class { this._onLockScreenScroll.bind(this)); Main.ctrlAltTabManager.addGroup(this._lockScreenGroup, _("Lock"), 'changes-prevent-symbolic'); - this._lockScreenContents = new St.Widget({ layout_manager: new Clutter.BinLayout(), - name: 'lockScreenContents' }); - this._lockScreenContents.add_constraint(new Layout.MonitorConstraint({ primary: true })); - - this._lockScreenGroup.add_actor(this._lockScreenContents); - this._dragAction = new Clutter.GestureAction(); this._dragAction.connect('gesture-begin', this._onDragBegin.bind(this)); this._dragAction.connect('gesture-progress', this._onDragMotion.bind(this)); @@ -140,7 +133,6 @@ var ScreenShield = class { this._lockSettings.connect(`changed::${DISABLE_LOCK_KEY}`, this._syncInhibitor.bind(this)); this._isModal = false; - this._hasLockScreen = false; this._isGreeter = false; this._isActive = false; this._isLocked = false; @@ -541,7 +533,6 @@ var ScreenShield = class { if (this._lockScreenState != MessageTray.State.HIDDEN) return; - this._ensureLockScreen(); this._lockDialogGroup.scale_x = 1; this._lockDialogGroup.scale_y = 1; @@ -612,35 +603,11 @@ var ScreenShield = class { this.emit('lock-screen-shown'); } - // Some of the actors in the lock screen are heavy in - // resources, so we only create them when needed - _ensureLockScreen() { - if (this._hasLockScreen) - return; - - this._lockScreenContentsBox = new St.BoxLayout({ x_align: Clutter.ActorAlign.CENTER, - y_align: Clutter.ActorAlign.CENTER, - x_expand: true, - y_expand: true, - vertical: true, - style_class: 'screen-shield-contents-box' }); - - this._lockScreenContents.add_actor(this._lockScreenContentsBox); - - this._hasLockScreen = true; - } - _wakeUpScreen() { this._onUserBecameActive(); this.emit('wake-up-screen'); } - _clearLockScreen() { - this._lockScreenContentsBox.destroy(); - - this._hasLockScreen = false; - } - get locked() { return this._isLocked; } @@ -663,9 +630,6 @@ var ScreenShield = class { _continueDeactivate(animate) { this._hideLockScreen(animate, 0); - if (this._hasLockScreen) - this._clearLockScreen(); - if (Main.sessionMode.currentMode == 'lock-screen') Main.sessionMode.popMode('lock-screen'); if (Main.sessionMode.currentMode == 'unlock-dialog')