Rename ShellAppMonitor to ShellAppSystem
This makes it clearer that really we're now an API, not just a monitor.
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48
src/shell-app-system.h
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48
src/shell-app-system.h
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#ifndef __SHELL_APP_SYSTEM_H__
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#define __SHELL_APP_SYSTEM_H__
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#include <glib-object.h>
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#define SHELL_TYPE_APP_SYSTEM (shell_app_system_get_type ())
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#define SHELL_APP_SYSTEM(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_APP_SYSTEM, ShellAppSystem))
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#define SHELL_APP_SYSTEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_APP_SYSTEM, ShellAppSystemClass))
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#define SHELL_IS_APP_SYSTEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_APP_SYSTEM))
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#define SHELL_IS_APP_SYSTEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_APP_SYSTEM))
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#define SHELL_APP_SYSTEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_APP_SYSTEM, ShellAppSystemClass))
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typedef struct _ShellAppSystem ShellAppSystem;
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typedef struct _ShellAppSystemClass ShellAppSystemClass;
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typedef struct _ShellAppSystemPrivate ShellAppSystemPrivate;
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struct _ShellAppSystem
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{
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GObject parent;
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ShellAppSystemPrivate *priv;
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};
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struct _ShellAppSystemClass
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{
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GObjectClass parent_class;
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void (*changed)(ShellAppSystem *appsys, gpointer data);
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};
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GType shell_app_system_get_type (void) G_GNUC_CONST;
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ShellAppSystem* shell_app_system_new(void);
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GList *shell_app_system_get_applications_for_menu (ShellAppSystem *monitor, const char *menu);
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typedef struct _ShellAppMenuEntry ShellAppMenuEntry;
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struct _ShellAppMenuEntry {
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char *name;
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char *id;
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char *icon;
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};
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GType shell_app_menu_entry_get_type (void);
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GList *shell_app_system_get_menus (ShellAppSystem *monitor);
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#endif /* __SHELL_APP_SYSTEM_H__ */
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