[StDrawingArea] further CSS-ify StDrawingArea users
Make shell_draw_box_pointer() use CSS colors, and set the app well menu arrow width based on its own CSS rather than its parent's. https://bugzilla.gnome.org/show_bug.cgi?id=614516
This commit is contained in:
@ -13,13 +13,6 @@ const St = imports.gi.St;
|
||||
const Main = imports.ui.main;
|
||||
const Tweener = imports.ui.tweener;
|
||||
|
||||
const POPUP_ARROW_COLOR = new Clutter.Color();
|
||||
POPUP_ARROW_COLOR.from_pixel(0xffffffff);
|
||||
const POPUP_UNFOCUSED_ARROW_COLOR = new Clutter.Color();
|
||||
POPUP_UNFOCUSED_ARROW_COLOR.from_pixel(0x808080ff);
|
||||
const TRANSPARENT_COLOR = new Clutter.Color();
|
||||
TRANSPARENT_COLOR.from_pixel(0x00000000);
|
||||
|
||||
const POPUP_APPICON_SIZE = 96;
|
||||
const POPUP_SCROLL_TIME = 0.10; // seconds
|
||||
|
||||
@ -477,16 +470,18 @@ SwitcherList.prototype = {
|
||||
this.actor.add_actor(this._rightGradient);
|
||||
|
||||
// Those arrows indicate whether scrolling in one direction is possible
|
||||
this._leftArrow = new St.DrawingArea();
|
||||
this._leftArrow = new St.DrawingArea({ style_class: 'switcher-arrow',
|
||||
pseudo_class: 'highlighted' });
|
||||
this._leftArrow.connect('repaint', Lang.bind(this,
|
||||
function (area) {
|
||||
Shell.draw_box_pointer(area, Shell.PointerDirection.LEFT, TRANSPARENT_COLOR, POPUP_ARROW_COLOR);
|
||||
Shell.draw_box_pointer(area, Shell.PointerDirection.LEFT);
|
||||
}));
|
||||
|
||||
this._rightArrow = new St.DrawingArea();
|
||||
this._rightArrow = new St.DrawingArea({ style_class: 'switcher-arrow',
|
||||
pseudo_class: 'highlighted' });
|
||||
this._rightArrow.connect('repaint', Lang.bind(this,
|
||||
function (area) {
|
||||
Shell.draw_box_pointer(area, Shell.PointerDirection.RIGHT, TRANSPARENT_COLOR, POPUP_ARROW_COLOR);
|
||||
Shell.draw_box_pointer(area, Shell.PointerDirection.RIGHT);
|
||||
}));
|
||||
|
||||
this._leftGradient.add_actor(this._leftArrow);
|
||||
@ -865,16 +860,13 @@ AppSwitcher.prototype = {
|
||||
// thumbnails are visible (ie, when the app icon is supposed to be
|
||||
// in justOutline mode). Apps with multiple windows will normally
|
||||
// show a dim arrow, but show a bright arrow when they are
|
||||
// highlighted; their redraw handler will use the right color
|
||||
// based on this._curApp; we just need to do a queue_relayout() to
|
||||
// force it to redraw. (queue_redraw() doesn't work because
|
||||
// ShellDrawingArea only redraws on allocate.)
|
||||
// highlighted.
|
||||
highlight : function(n, justOutline) {
|
||||
if (this._curApp != -1) {
|
||||
if (this.icons[this._curApp].cachedWindows.length == 1)
|
||||
this._arrows[this._curApp].hide();
|
||||
else
|
||||
this._arrows[this._curApp].queue_relayout();
|
||||
this._arrows[this._curApp].remove_style_pseudo_class('highlighted');
|
||||
}
|
||||
|
||||
SwitcherList.prototype.highlight.call(this, n, justOutline);
|
||||
@ -884,7 +876,7 @@ AppSwitcher.prototype = {
|
||||
if (justOutline && this.icons[this._curApp].cachedWindows.length == 1)
|
||||
this._arrows[this._curApp].show();
|
||||
else
|
||||
this._arrows[this._curApp].queue_relayout();
|
||||
this._arrows[this._curApp].add_style_pseudo_class('highlighted');
|
||||
}
|
||||
},
|
||||
|
||||
@ -893,12 +885,10 @@ AppSwitcher.prototype = {
|
||||
this.addItem(appIcon.actor);
|
||||
|
||||
let n = this._arrows.length;
|
||||
let arrow = new St.DrawingArea();
|
||||
let arrow = new St.DrawingArea({ style_class: 'switcher-arrow' });
|
||||
arrow.connect('repaint', Lang.bind(this,
|
||||
function (area) {
|
||||
Shell.draw_box_pointer(area, Shell.PointerDirection.DOWN,
|
||||
TRANSPARENT_COLOR,
|
||||
this._curApp == n ? POPUP_ARROW_COLOR : POPUP_UNFOCUSED_ARROW_COLOR);
|
||||
Shell.draw_box_pointer(area, Shell.PointerDirection.DOWN);
|
||||
}));
|
||||
this._list.add_actor(arrow);
|
||||
this._arrows.push(arrow);
|
||||
|
Reference in New Issue
Block a user