Always show the workspace thumbnails if there is a monitor to the right
If there is a monitor to the right it is very easy to overshot the expanding thumbnails and enter the next monitor. So, in that case we just always show it. https://bugzilla.gnome.org/show_bug.cgi?id=641877
This commit is contained in:
parent
96f89ce4ae
commit
b2df3fcd1d
@ -590,9 +590,15 @@ WorkspacesDisplay.prototype = {
|
||||
|
||||
this._inDrag = false;
|
||||
this._cancelledDrag = false;
|
||||
|
||||
this._alwaysZoomOut = false;
|
||||
this._zoomOut = false;
|
||||
this._zoomFraction = 0;
|
||||
|
||||
this._updateAlwaysZoom();
|
||||
|
||||
global.screen.connect('monitors-changed', Lang.bind(this, this._updateAlwaysZoom));
|
||||
|
||||
this._nWorkspacesNotifyId = 0;
|
||||
this._switchWorkspaceNotifyId = 0;
|
||||
|
||||
@ -647,8 +653,8 @@ WorkspacesDisplay.prototype = {
|
||||
Lang.bind(this, this._dragEnd));
|
||||
|
||||
this._onRestacked();
|
||||
this._zoomOut = false;
|
||||
this._zoomFraction = 0;
|
||||
this._zoomOut = this._alwaysZoomOut;
|
||||
this._zoomFraction = this._alwaysZoomOut ? 1 : 0;
|
||||
this._updateZoom();
|
||||
},
|
||||
|
||||
@ -707,6 +713,23 @@ WorkspacesDisplay.prototype = {
|
||||
return this._zoomFraction;
|
||||
},
|
||||
|
||||
_updateAlwaysZoom: function() {
|
||||
this._alwaysZoomOut = false;
|
||||
|
||||
let monitors = global.get_monitors();
|
||||
let primary = global.get_primary_monitor();
|
||||
|
||||
/* Look for any monitor to the right of the primary, if there is
|
||||
* one, we always keep zoom out, otherwise its hard to reach
|
||||
* the thumbnail area without passing into the next monitor. */
|
||||
for (let i = 0; i < monitors.length; i++) {
|
||||
if (monitors[i].x >= primary.x + primary.width) {
|
||||
this._alwaysZoomOut = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
_getPreferredWidth: function (actor, forHeight, alloc) {
|
||||
// pass through the call in case the child needs it, but report 0x0
|
||||
this._controls.get_preferred_width(forHeight);
|
||||
@ -842,7 +865,7 @@ WorkspacesDisplay.prototype = {
|
||||
if (Main.overview.animationInProgress)
|
||||
return;
|
||||
|
||||
let shouldZoom = this._controls.hover || (this._inDrag && !this._cancelledDrag);
|
||||
let shouldZoom = this._alwaysZoomOut || this._controls.hover || (this._inDrag && !this._cancelledDrag);
|
||||
if (shouldZoom != this._zoomOut) {
|
||||
this._zoomOut = shouldZoom;
|
||||
this._updateWorkspacesGeometry();
|
||||
|
Loading…
Reference in New Issue
Block a user