workspace: Update background on workarea changes
The WorkspaceBackground class has specific code to clip the background to the workarea. However, it doesn't monitor for workarea changes, which means it cannot react after being created. Connect to 'workareas-changed', and update the workarea, the radius bounds, and relayout when workareas change. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1691>
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@ -905,9 +905,29 @@ class WorkspaceBackground extends St.Widget {
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useContentSize: false,
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});
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this._workareasChangedId =
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global.display.connect('workareas-changed', () => {
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this._workarea = Main.layoutManager.getWorkAreaForMonitor(monitorIndex);
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this._updateRoundedClipBounds();
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this.queue_relayout();
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});
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this._updateRoundedClipBounds();
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this.connect('destroy', this._onDestroy.bind(this));
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}
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_updateRoundedClipBounds() {
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const monitor = Main.layoutManager.monitors[this._monitorIndex];
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const rect = new Graphene.Rect();
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rect.origin.x = this._workarea.x - monitor.x;
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rect.origin.y = this._workarea.y - monitor.y;
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rect.size.width = this._workarea.width;
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rect.size.height = this._workarea.height;
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this._bgManager.backgroundActor.content.set_rounded_clip_bounds(rect);
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}
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vfunc_allocate(box) {
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this.set_allocation(box);
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@ -923,14 +943,6 @@ class WorkspaceBackground extends St.Widget {
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const yOff = (contentHeight / this._workarea.height) *
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(this._workarea.y - monitor.y);
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const rect = new Graphene.Rect();
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rect.origin.x = this._workarea.x - monitor.x;
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rect.origin.y = this._workarea.y - monitor.y;
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rect.size.width = this._workarea.width;
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rect.size.height = this._workarea.height;
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this._bgManager.backgroundActor.content.set_rounded_clip_bounds(rect);
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contentBox.x1 -= xOff;
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contentBox.y1 -= yOff;
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contentBox.set_size(xOff + contentWidth, yOff + contentHeight);
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@ -942,6 +954,11 @@ class WorkspaceBackground extends St.Widget {
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this._bgManager.destroy();
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this._bgManager = null;
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}
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if (this._workareasChangedId) {
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global.display.disconnect(this._workareasChangedId);
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delete this._workareasChangedId;
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}
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}
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set cornerRadius(radius) {
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