panel: allow padding around panel buttons to shrink
for narrow screens (eg, portrait orientation) https://bugzilla.gnome.org/show_bug.cgi?id=651299
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@ -249,7 +249,7 @@ AppMenuButton.prototype = {
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this._targetApp = null;
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let bin = new St.Bin({ name: 'appMenu' });
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this.actor.set_child(bin);
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this.actor.add_actor(bin);
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this.actor.reactive = false;
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this._targetIsCurrent = false;
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@ -564,10 +564,10 @@ ActivitiesButton.prototype = {
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PanelMenu.Button.prototype._init.call(this, 0.0);
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let container = new Shell.GenericContainer();
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container.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
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container.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
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container.connect('allocate', Lang.bind(this, this._allocate));
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this.actor.child = container;
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container.connect('get-preferred-width', Lang.bind(this, this._containerGetPreferredWidth));
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container.connect('get-preferred-height', Lang.bind(this, this._containerGetPreferredHeight));
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container.connect('allocate', Lang.bind(this, this._containerAllocate));
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this.actor.add_actor(container);
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this.actor.name = 'panelActivities';
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/* Translators: If there is no suitable word for "Activities"
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@ -599,15 +599,15 @@ ActivitiesButton.prototype = {
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this._xdndTimeOut = 0;
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},
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_getPreferredWidth: function(actor, forHeight, alloc) {
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_containerGetPreferredWidth: function(actor, forHeight, alloc) {
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[alloc.min_size, alloc.natural_size] = this._label.get_preferred_width(forHeight);
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},
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_getPreferredHeight: function(actor, forWidth, alloc) {
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_containerGetPreferredHeight: function(actor, forWidth, alloc) {
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[alloc.min_size, alloc.natural_size] = this._label.get_preferred_height(forWidth);
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},
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_allocate: function(actor, box, flags) {
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_containerAllocate: function(actor, box, flags) {
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this._label.allocate(box, flags);
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// The hot corner needs to be outside any padding/alignment
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@ -1102,16 +1102,17 @@ Panel.prototype = {
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}
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icon.height = PANEL_ICON_SIZE;
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let bin = new St.Bin({ style_class: 'panel-button' });
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bin.child = icon;
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let buttonBox = new PanelMenu.ButtonBox();
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let box = buttonBox.actor;
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box.add_actor(icon);
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this._insertStatusItem(bin, this._status_area_order.indexOf(role));
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this._insertStatusItem(box, this._status_area_order.indexOf(role));
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},
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_onTrayIconRemoved: function(o, icon) {
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let bin = icon.get_parent();
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if (bin && bin instanceof St.Bin)
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bin.destroy();
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let box = icon.get_parent();
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if (box && box._delegate instanceof PanelMenu.ButtonBox)
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box.destroy();
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},
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};
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