ShellEmbeddedWindow: don't update the size of a destroyed actor.
shell_embedded_window_hide() can be called during widget destruction, after the associated ClutterActor has been already cleared out. Fix a crash in that case. https://bugzilla.gnome.org/show_bug.cgi?id=633028
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@ -84,7 +84,8 @@ shell_embedded_window_hide (GtkWidget *widget)
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{
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{
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ShellEmbeddedWindow *window = SHELL_EMBEDDED_WINDOW (widget);
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ShellEmbeddedWindow *window = SHELL_EMBEDDED_WINDOW (widget);
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clutter_actor_queue_relayout (CLUTTER_ACTOR (window->priv->actor));
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if (window->priv->actor)
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clutter_actor_queue_relayout (CLUTTER_ACTOR (window->priv->actor));
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GTK_WIDGET_CLASS (shell_embedded_window_parent_class)->hide (widget);
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GTK_WIDGET_CLASS (shell_embedded_window_parent_class)->hide (widget);
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}
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}
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