fingerprint: Show different strings depending on type
Fprintd knows if the fingerprint reader is of the swipe or press type. We now show different labels depending on that. Closes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2011 Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1572>
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@ -15,6 +15,8 @@ const SmartcardManager = imports.misc.smartcardManager;
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const FprintManagerIface = loadInterfaceXML('net.reactivated.Fprint.Manager');
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const FprintManagerProxy = Gio.DBusProxy.makeProxyWrapper(FprintManagerIface);
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const FprintDeviceIface = loadInterfaceXML('net.reactivated.Fprint.Device');
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const FprintDeviceProxy = Gio.DBusProxy.makeProxyWrapper(FprintDeviceIface);
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Gio._promisify(Gdm.Client.prototype,
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'open_reauthentication_channel', 'open_reauthentication_channel_finish');
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@ -52,6 +54,12 @@ var MessageType = {
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HINT: 3,
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};
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const FingerprintReaderType = {
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NONE: 0,
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PRESS: 1,
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SWIPE: 2,
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};
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function fadeInActor(actor) {
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if (actor.opacity == 255 && actor.visible)
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return null;
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@ -312,7 +320,7 @@ var ShellUserVerifier = class {
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}
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_checkForFingerprintReader() {
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this._haveFingerprintReader = false;
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this._fingerprintReaderType = FingerprintReaderType.NONE;
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if (!this._settings.get_boolean(FINGERPRINT_AUTHENTICATION_KEY) ||
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this._fprintManager == null) {
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@ -321,9 +329,17 @@ var ShellUserVerifier = class {
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}
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this._fprintManager.GetDefaultDeviceRemote(Gio.DBusCallFlags.NONE, this._cancellable,
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(device, error) => {
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if (!error && device) {
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this._haveFingerprintReader = true;
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(params, error) => {
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if (!error && params) {
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const [device] = params;
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const fprintDeviceProxy = new FprintDeviceProxy(Gio.DBus.system,
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'net.reactivated.Fprint',
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device);
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const fprintDeviceType = fprintDeviceProxy['scan-type'];
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this._fingerprintReaderType = fprintDeviceType === 'swipe'
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? FingerprintReaderType.SWIPE
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: FingerprintReaderType.PRESS;
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this._updateDefaultService();
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}
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});
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@ -438,7 +454,7 @@ var ShellUserVerifier = class {
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this._defaultService = PASSWORD_SERVICE_NAME;
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else if (this._settings.get_boolean(SMARTCARD_AUTHENTICATION_KEY))
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this._defaultService = SMARTCARD_SERVICE_NAME;
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else if (this._haveFingerprintReader)
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else if (this._fingerprintReaderType !== FingerprintReaderType.NONE)
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this._defaultService = FINGERPRINT_SERVICE_NAME;
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if (!this._defaultService) {
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@ -471,7 +487,9 @@ var ShellUserVerifier = class {
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_beginVerification() {
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this._startService(this._getForegroundService());
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if (this._userName && this._haveFingerprintReader && !this.serviceIsForeground(FINGERPRINT_SERVICE_NAME))
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if (this._userName &&
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this._fingerprintReaderType !== FingerprintReaderType.NONE &&
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!this.serviceIsForeground(FINGERPRINT_SERVICE_NAME))
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this._startService(FINGERPRINT_SERVICE_NAME);
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}
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@ -479,14 +497,19 @@ var ShellUserVerifier = class {
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if (this.serviceIsForeground(serviceName)) {
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this._queueMessage(info, MessageType.INFO);
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} else if (serviceName == FINGERPRINT_SERVICE_NAME &&
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this._haveFingerprintReader) {
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this._fingerprintReaderType !== FingerprintReaderType.NONE) {
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// We don't show fingerprint messages directly since it's
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// not the main auth service. Instead we use the messages
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// as a cue to display our own message.
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// Translators: this message is shown below the password entry field
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// to indicate the user can swipe their finger instead
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this._queueMessage(_("(or swipe finger)"), MessageType.HINT);
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if (this._fingerprintReaderType === FingerprintReaderType.SWIPE) {
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// Translators: this message is shown below the password entry field
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// to indicate the user can swipe their finger on the fingerprint reader
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this._queueMessage(_('(or swipe finger across reader)'), MessageType.HINT);
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} else {
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// Translators: this message is shown below the password entry field
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// to indicate the user can place their finger on the fingerprint reader instead
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this._queueMessage(_('(or place finger on reader)'), MessageType.HINT);
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}
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}
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}
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