Adopt EventEmitter class instead of injecting Signal methods

Introduce a new class, EventEmitter, which implements signal
handling for pure JavaScript classes. EventEmitter still
utilizes GJS' addSignalMethods internally.

EventEmitter allows static typechecking to understand the
structure of event-emitting JS classes and makes creating
child classes simpler.

The name 'EventEmitter' mirrors a common name for this pattern
in Node and in JS libraries.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2043>
This commit is contained in:
Evan Welsh
2022-07-04 18:30:44 -04:00
parent 9e30afe678
commit a88e59c1a8
39 changed files with 204 additions and 169 deletions

View File

@ -1,8 +1,8 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported init connect disconnect */
/* exported init connect disconnect ExtensionManager */
const { GLib, Gio, GObject, Shell, St } = imports.gi;
const Signals = imports.signals;
const Signals = imports.misc.signals;
const ExtensionDownloader = imports.ui.extensionDownloader;
const ExtensionUtils = imports.misc.extensionUtils;
@ -19,8 +19,10 @@ const EXTENSION_DISABLE_VERSION_CHECK_KEY = 'disable-extension-version-validatio
const UPDATE_CHECK_TIMEOUT = 24 * 60 * 60; // 1 day in seconds
var ExtensionManager = class {
var ExtensionManager = class extends Signals.EventEmitter {
constructor() {
super();
this._initialized = false;
this._updateNotified = false;
@ -655,7 +657,6 @@ var ExtensionManager = class {
this._enableAllExtensions();
}
};
Signals.addSignalMethods(ExtensionManager.prototype);
const ExtensionUpdateSource = GObject.registerClass(
class ExtensionUpdateSource extends MessageTray.Source {