Adopt EventEmitter class instead of injecting Signal methods

Introduce a new class, EventEmitter, which implements signal
handling for pure JavaScript classes. EventEmitter still
utilizes GJS' addSignalMethods internally.

EventEmitter allows static typechecking to understand the
structure of event-emitting JS classes and makes creating
child classes simpler.

The name 'EventEmitter' mirrors a common name for this pattern
in Node and in JS libraries.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2043>
This commit is contained in:
Evan Welsh
2022-07-04 18:30:44 -04:00
parent 9e30afe678
commit a88e59c1a8
39 changed files with 204 additions and 169 deletions

View File

@ -45,7 +45,6 @@ try {
const { Clutter, Gio, GLib, GObject, Meta, Polkit, Shell, St } = imports.gi;
const Gettext = imports.gettext;
const Signals = imports.signals;
const System = imports.system;
const SignalTracker = imports.misc.signalTracker;
@ -358,12 +357,6 @@ function init() {
SignalTracker.disconnectObject(this, ...args);
};
const _addSignalMethods = Signals.addSignalMethods;
Signals.addSignalMethods = function (prototype) {
_addSignalMethods(prototype);
SignalTracker.addObjectSignalMethods(prototype);
};
SignalTracker.registerDestroyableType(Clutter.Actor);
// Miscellaneous monkeypatching