keyboard: Handle touch events

Handle touch events, so that an interacted button locks to a single sequence,
but multiple sequences are free to interact with multiple key buttons.

https://bugzilla.gnome.org/show_bug.cgi?id=733633
This commit is contained in:
Carlos Garnacho 2014-07-24 18:24:56 +02:00
parent 69d5cef3b2
commit a84fb99c0a

View File

@ -90,6 +90,25 @@ const Key = new Lang.Class({
key.release();
return Clutter.EVENT_PROPAGATE;
}));
button.connect('touch-event', Lang.bind(this,
function (actor, event) {
let device = event.get_device();
let sequence = event.get_event_sequence();
if (!this._touchPressed &&
event.type() == Clutter.EventType.TOUCH_BEGIN) {
device.sequence_grab(sequence, actor);
this._touchPressed = true;
key.press();
} else if (this._touchPressed &&
event.type() == Clutter.EventType.TOUCH_END &&
device.sequence_get_grabbed_actor(sequence) == actor) {
device.sequence_ungrab(sequence);
this._touchPressed = false;
key.release();
}
return Clutter.EVENT_PROPAGATE;
}));
return button;
},