animation: do spinner animation with low priority
It's very unexpected that a spinner animation would preempt idles from running. This commit runs the spinner animation with a low priority to ensure it doesn't take over the main loop. https://bugzilla.gnome.org/show_bug.cgi?id=754814
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@ -33,7 +33,7 @@ const Animation = new Lang.Class({
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if (this._frame == 0)
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this._showFrame(0);
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this._timeoutId = Mainloop.timeout_add(this._speed, Lang.bind(this, this._update));
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this._timeoutId = GLib.timeout_add(GLib.PRIORITY_LOW, this._speed, Lang.bind(this, this._update));
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GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._update');
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}
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