js: Port to modules
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1499>
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committed by
Florian Müllner

parent
d9198317ae
commit
a751e213f6
@ -1,33 +1,33 @@
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported Workspace */
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const Clutter = imports.gi.Clutter;
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const GLib = imports.gi.GLib;
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const GObject = imports.gi.GObject;
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const Graphene = imports.gi.Graphene;
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const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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import Clutter from 'gi://Clutter';
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import GLib from 'gi://GLib';
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import GObject from 'gi://GObject';
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import Graphene from 'gi://Graphene';
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import Meta from 'gi://Meta';
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import Shell from 'gi://Shell';
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import St from 'gi://St';
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const Background = imports.ui.background;
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const DND = imports.ui.dnd;
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const Main = imports.ui.main;
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const OverviewControls = imports.ui.overviewControls;
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const Params = imports.misc.params;
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const Util = imports.misc.util;
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const { WindowPreview } = imports.ui.windowPreview;
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import * as Background from './background.js';
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import * as DND from './dnd.js';
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import * as Main from './main.js';
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import * as OverviewControls from './overviewControls.js';
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import * as Params from '../misc/params.js';
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var WINDOW_PREVIEW_MAXIMUM_SCALE = 0.95;
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import * as Util from '../misc/util.js';
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import {WindowPreview} from './windowPreview.js';
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var WINDOW_REPOSITIONING_DELAY = 750;
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const WINDOW_PREVIEW_MAXIMUM_SCALE = 0.95;
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const WINDOW_REPOSITIONING_DELAY = 750;
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// When calculating a layout, we calculate the scale of windows and the percent
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// of the available area the new layout uses. If the values for the new layout,
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// when weighted with the values as below, are worse than the previous layout's,
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// we stop looking for a new layout and use the previous layout.
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// Otherwise, we keep looking for a new layout.
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var LAYOUT_SCALE_WEIGHT = 1;
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var LAYOUT_SPACE_WEIGHT = 0.1;
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const LAYOUT_SCALE_WEIGHT = 1;
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const LAYOUT_SPACE_WEIGHT = 0.1;
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const BACKGROUND_CORNER_RADIUS_PIXELS = 30;
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@ -101,7 +101,7 @@ const BACKGROUND_CORNER_RADIUS_PIXELS = 30;
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// each window's "cell" area to be the same, but we shrink the thumbnail
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// and center it horizontally, and align it to the bottom vertically.
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var LayoutStrategy = class {
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export class LayoutStrategy {
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constructor(params) {
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params = Params.parse(params, {
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monitor: null,
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@ -142,9 +142,9 @@ var LayoutStrategy = class {
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computeWindowSlots(_layout, _area) {
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throw new GObject.NotImplementedError(`computeWindowSlots in ${this.constructor.name}`);
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}
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};
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}
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var UnalignedLayoutStrategy = class extends LayoutStrategy {
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class UnalignedLayoutStrategy extends LayoutStrategy {
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_newRow() {
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// Row properties:
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//
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@ -386,7 +386,7 @@ var UnalignedLayoutStrategy = class extends LayoutStrategy {
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}
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return slots;
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}
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};
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}
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function animateAllocation(actor, box) {
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actor.save_easing_state();
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@ -400,7 +400,7 @@ function animateAllocation(actor, box) {
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return actor.get_transition('allocation');
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}
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var WorkspaceLayout = GObject.registerClass({
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export const WorkspaceLayout = GObject.registerClass({
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Properties: {
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'spacing': GObject.ParamSpec.double(
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'spacing', 'Spacing', 'Spacing',
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@ -944,7 +944,7 @@ var WorkspaceLayout = GObject.registerClass({
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}
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});
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var WorkspaceBackground = GObject.registerClass(
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export const WorkspaceBackground = GObject.registerClass(
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class WorkspaceBackground extends Shell.WorkspaceBackground {
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_init(monitorIndex, stateAdjustment) {
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super._init({
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@ -1036,7 +1036,7 @@ class WorkspaceBackground extends Shell.WorkspaceBackground {
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/**
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* @metaWorkspace: a #Meta.Workspace, or null
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*/
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var Workspace = GObject.registerClass(
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export const Workspace = GObject.registerClass(
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class Workspace extends St.Widget {
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_init(metaWorkspace, monitorIndex, overviewAdjustment) {
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super._init({
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