Add symbolic icons to TextureCache's load_icon_name()
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or DOCUMENT. The first will look for a symbolic equivalent, the second looks for a full-color version (and does fallback, eg, from "drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do full-color icons without fallback (as specified by the icon spec). And update various callers to use the right flags. Based on a patch from Matt Novenstern. https://bugzilla.gnome.org/show_bug.cgi?id=621311
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@ -927,9 +927,16 @@ create_texture_and_ensure_request (StTextureCache *cache,
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/**
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* st_texture_cache_load_gicon:
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* @cache: The texture cache instance
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* @icon: the #GIcon to load
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* @size: Size of themed
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*
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* This method returns a new #ClutterClone for a given #GIcon. If the
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* icon isn't loaded already, the texture will be filled asynchronously.
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* This method returns a new #ClutterActor for a given #GIcon. If the
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* icon isn't loaded already, the texture will be filled
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* asynchronously.
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*
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* This will load @icon as a full-color icon; if you want a symbolic
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* icon, you must use st_texture_cache_load_icon_name().
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*
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* Return Value: (transfer none): A new #ClutterActor for the icon
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*/
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@ -1122,29 +1129,78 @@ st_texture_cache_load_sliced_image (StTextureCache *cache,
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return group;
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}
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/**
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* StIconType:
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* @ST_ICON_SYMBOLIC: a symbolic (ie, mostly monochrome) icon
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* @ST_ICON_FULLCOLOR: a full-color icon
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* @ST_ICON_APPLICATION: a full-color icon, which is expected
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* to be an application icon
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* @ST_ICON_DOCUMENT: a full-color icon, which is expected
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* to be a document (MIME type) icon
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*
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* Describes what style of icon is desired in a call to
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* st_texture_cache_load_icon_name() or st_texture_cache_load_gicon().
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* Use %ST_ICON_SYMBOLIC for symbolic icons (eg, for the panel and
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* much of the rest of the shell chrome) or %ST_ICON_FULLCOLOR for a
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* full-color icon.
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*
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* If you know that the requested icon is either an application icon
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* or a document type icon, you should use %ST_ICON_APPLICATION or
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* %ST_ICON_DOCUMENT, which may do a better job of selecting the
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* correct theme icon for those types. If you are unsure what kind of
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* icon you are loading, use %ST_ICON_FULLCOLOR.
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*/
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/**
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* st_texture_cache_load_icon_name:
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* @cache: The texture cache instance
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* @name: Name of a themed icon
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* @icon_type: the type of icon to load
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* @size: Size of themed
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*
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* Load a themed icon into a texture.
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* Load a themed icon into a texture. See the #StIconType documentation
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* for an explanation of how @icon_type affects the returned icon.
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*
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* Return Value: (transfer none): A new #ClutterTexture for the icon
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*/
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ClutterActor *
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st_texture_cache_load_icon_name (StTextureCache *cache,
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const char *name,
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StIconType icon_type,
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gint size)
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{
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ClutterActor *texture;
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GIcon *themed;
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char *symbolic;
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themed = g_themed_icon_new (name);
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texture = st_texture_cache_load_gicon (cache, themed, size);
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g_object_unref (themed);
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switch (icon_type)
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{
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case ST_ICON_APPLICATION:
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case ST_ICON_DOCUMENT:
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themed = g_themed_icon_new (name);
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texture = st_texture_cache_load_gicon (cache, themed, size);
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g_object_unref (themed);
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return CLUTTER_ACTOR (texture);
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return CLUTTER_ACTOR (texture);
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break;
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case ST_ICON_SYMBOLIC:
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symbolic = g_strconcat (name, "-symbolic", NULL);
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themed = g_themed_icon_new_with_default_fallbacks ((const gchar*)symbolic);
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g_free (symbolic);
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texture = st_texture_cache_load_gicon (cache, themed, size);
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g_object_unref (themed);
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return CLUTTER_ACTOR (texture);
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break;
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case ST_ICON_FULLCOLOR:
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themed = g_themed_icon_new_with_default_fallbacks (name);
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texture = st_texture_cache_load_gicon (cache, themed, size);
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return CLUTTER_ACTOR (texture);
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break;
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default:
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g_assert_not_reached ();
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}
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}
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/**
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@ -32,6 +32,13 @@ struct _StTextureCacheClass
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};
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typedef enum {
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ST_ICON_SYMBOLIC,
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ST_ICON_FULLCOLOR,
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ST_ICON_APPLICATION,
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ST_ICON_DOCUMENT
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} StIconType;
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typedef enum {
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ST_TEXTURE_CACHE_POLICY_NONE,
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ST_TEXTURE_CACHE_POLICY_FOREVER
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@ -53,6 +60,7 @@ ClutterActor *st_texture_cache_bind_pixbuf_property (StTextureCache *cache,
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ClutterActor *st_texture_cache_load_icon_name (StTextureCache *cache,
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const char *name,
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StIconType icon_type,
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gint size);
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ClutterActor *st_texture_cache_load_gicon (StTextureCache *cache,
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