diff --git a/js/js-resources.gresource.xml b/js/js-resources.gresource.xml
index 3515ba885..3fed6a4fb 100644
--- a/js/js-resources.gresource.xml
+++ b/js/js-resources.gresource.xml
@@ -91,6 +91,7 @@
ui/windowMenu.js
ui/windowManager.js
ui/workspace.js
+ ui/workspaceSwitchAction.js
ui/workspaceSwitcherPopup.js
ui/workspaceThumbnail.js
ui/workspacesView.js
diff --git a/js/ui/workspaceSwitchAction.js b/js/ui/workspaceSwitchAction.js
new file mode 100644
index 000000000..3cd509e2c
--- /dev/null
+++ b/js/ui/workspaceSwitchAction.js
@@ -0,0 +1,52 @@
+// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
+
+const Signals = imports.signals;
+const Lang = imports.lang;
+const Meta = imports.gi.Meta;
+const Clutter = imports.gi.Clutter;
+
+let MOTION_THRESHOLD = 50;
+
+const WorkspaceSwitchAction = new Lang.Class({
+ Name: 'WorkspaceSwitchAction',
+ Extends: Clutter.GestureAction,
+
+ _init : function() {
+ this.parent();
+ this.set_n_touch_points (4);
+ global.display.connect('grab-op-begin', Lang.bind(this, this.cancel));
+ global.display.connect('grab-op-end', Lang.bind(this, this.cancel));
+ },
+
+ vfunc_gesture_prepare : function(action, actor) {
+ return this.get_n_current_points() == this.get_n_touch_points();
+ },
+
+ vfunc_gesture_end : function(action, actor) {
+ // Just check one touchpoint here
+ let [startX, startY] = this.get_press_coords(0);
+ let [x, y] = this.get_motion_coords(0);
+ let offsetX = x - startX;
+ let offsetY = y - startY;
+ let direction;
+
+ if (Math.abs(offsetX) < MOTION_THRESHOLD &&
+ Math.abs(offsetY) < MOTION_THRESHOLD)
+ return;
+
+ if (Math.abs(offsetY) > Math.abs(offsetX)) {
+ if (offsetY > 0)
+ direction = Meta.MotionDirection.UP;
+ else
+ direction = Meta.MotionDirection.DOWN;
+ } else {
+ if (offsetX > 0)
+ direction = Meta.MotionDirection.LEFT;
+ else
+ direction = Meta.MotionDirection.RIGHT;
+ }
+
+ this.emit('activated', direction);
+ }
+});
+Signals.addSignalMethods(WorkspaceSwitchAction.prototype);