cleanup: Use type-safe comparisons
We have been using type-safe comparisons in new code for quite a while now, however old code has only been adapted slowly. Change all the remaining bits to get rid of another legacy style difference. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
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Marge Bot

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commit
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@ -65,13 +65,13 @@ export class EntryMenu extends PopupMenu.PopupMenu {
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_updateCopyItem() {
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let selection = this._entry.clutter_text.get_selection();
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this._copyItem.setSensitive(!this._entry.clutter_text.password_char &&
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selection && selection != '');
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selection && selection !== '');
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}
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_updatePasteItem() {
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this._clipboard.get_text(St.ClipboardType.CLIPBOARD,
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(clipboard, text) => {
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this._pasteItem.setSensitive(text && text != '');
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this._pasteItem.setSensitive(text && text !== '');
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});
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}
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@ -113,7 +113,7 @@ function _onButtonPressEvent(actor, event, entry) {
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if (entry.menu.isOpen) {
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entry.menu.close(BoxPointer.PopupAnimation.FULL);
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return Clutter.EVENT_STOP;
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} else if (event.get_button() == 3) {
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} else if (event.get_button() === 3) {
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let [stageX] = event.get_coords();
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_setMenuAlignment(entry, stageX);
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entry.menu.open(BoxPointer.PopupAnimation.FULL);
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