cleanup: Use type-safe comparisons

We have been using type-safe comparisons in new code for quite a while
now, however old code has only been adapted slowly.

Change all the remaining bits to get rid of another legacy style
difference.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
This commit is contained in:
Florian Müllner
2023-08-07 02:51:19 +02:00
committed by Marge Bot
parent 9a3913d4a0
commit a42f7c2384
94 changed files with 847 additions and 845 deletions

View File

@ -178,13 +178,13 @@ export const Lightbox = GObject.registerClass({
// and add it to this._children as the new topmost actor.
this._container.set_child_above_sibling(this, newChild);
this._children.push(newChild);
} else if (newChildIndex == 0) {
} else if (newChildIndex === 0) {
// Bottom of stack
this._children.unshift(newChild);
} else {
// Somewhere else; insert it into the correct spot
let prevChild = this._children.indexOf(children[newChildIndex - 1]);
if (prevChild != -1) // paranoia
if (prevChild !== -1) // paranoia
this._children.splice(prevChild + 1, 0, newChild);
}
}
@ -243,10 +243,10 @@ export const Lightbox = GObject.registerClass({
_actorRemoved(container, child) {
let index = this._children.indexOf(child);
if (index != -1) // paranoia
if (index !== -1) // paranoia
this._children.splice(index, 1);
if (child == this._highlighted)
if (child === this._highlighted)
this._highlighted = null;
}
@ -260,7 +260,7 @@ export const Lightbox = GObject.registerClass({
* @param {Clutter.Actor=} window actor to highlight
*/
highlight(window) {
if (this._highlighted == window)
if (this._highlighted === window)
return;
// Walk this._children raising and lowering actors as needed.
@ -271,9 +271,9 @@ export const Lightbox = GObject.registerClass({
let below = this;
for (let i = this._children.length - 1; i >= 0; i--) {
if (this._children[i] == window)
if (this._children[i] === window)
this._container.set_child_above_sibling(this._children[i], null);
else if (this._children[i] == this._highlighted)
else if (this._children[i] === this._highlighted)
this._container.set_child_below_sibling(this._children[i], below);
else
below = this._children[i];