cleanup: Use type-safe comparisons

We have been using type-safe comparisons in new code for quite a while
now, however old code has only been adapted slowly.

Change all the remaining bits to get rid of another legacy style
difference.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
This commit is contained in:
Florian Müllner
2023-08-07 02:51:19 +02:00
committed by Marge Bot
parent 9a3913d4a0
commit a42f7c2384
94 changed files with 847 additions and 845 deletions

View File

@ -41,12 +41,12 @@ export function addBackgroundMenu(actor, layoutManager) {
let clickAction = new Clutter.ClickAction();
clickAction.connect('long-press', (action, theActor, state) => {
if (state == Clutter.LongPressState.QUERY) {
return (action.get_button() == 0 ||
action.get_button() == 1) &&
if (state === Clutter.LongPressState.QUERY) {
return (action.get_button() === 0 ||
action.get_button() === 1) &&
!actor._backgroundMenu.isOpen;
}
if (state == Clutter.LongPressState.ACTIVATE) {
if (state === Clutter.LongPressState.ACTIVATE) {
let [x, y] = action.get_coords();
openMenu(x, y);
actor._backgroundManager.ignoreRelease();
@ -54,7 +54,7 @@ export function addBackgroundMenu(actor, layoutManager) {
return true;
});
clickAction.connect('clicked', action => {
if (action.get_button() == 3) {
if (action.get_button() === 3) {
let [x, y] = action.get_coords();
openMenu(x, y);
}